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We know hit registration issues can lead to a frustrating experience, especially in those really close games when there's only a few squads left.
The team is requesting info on this in the following post here. Anything you can add to that is greatly appreciated.
Hope to see you for Season 2!
Here's a grand idea change your tick rate, 20 is absolutely a pitiful trash amount, you're a multi billion dollar company, changing to a 60 tick rate isn't going to hurt your damn budget nor will it effect players negatively.
Just about every other game runs on a higher tick rate it improves latency barley effects the amount of bandwidth used especially in this age, would improve hit registration along with your garbage netcode you could make an attempt to correct. Games these days do the bare minimum on their backend because mindless chumps eat it up and spend billions every year it's insane.
All pretty simple fixes not like you need dynamic sever meshing or clusters connected to a single server cluster.
- Asmodeus5662 years agoHero+
@SnowWolfSoul
As this thread is a bit old at this point, we are going to lock this down so that we can prevent any necro-posting.
If you run into any further issues please create a new thread so that we can begin tracking accordingly!
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