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I also believe that the game is "rigged" if rigged means there are variables that affect things so its NOT totally random. But how I differ from many on this forum is that I dont think those algorithms are specifically targeting me in a malicious way. I believe that everyone is playing under the same algorithms and rules and a proof of this is that people have drastically different KD, winrate and average dmg dealt. How can I for instance have 2.4 average KD when my Pred IRL friend has 5-6 and my hardstuck platinum friend not even 1 KD if the system is rigged in an unfair way? Our different KD just show that we play in the same matchmaking system and our individual skill is the variable that makes us get different KD.
When it comes to the matchmaking in pubs for instance, I do believe that the matchmaking tries to spread out all the players who performed well their last matches into different teams and then "fill up" with average-to-badly performing players. That is why "good" players often feel like they are matched with bad teammates. But I dont agree with those people who also claim that they always get bad teammates vs entire lobbies of predator sweats. What these people are saying is that the matchmaking is specifically targeting them to set them up for fail and I call that tin-foil hat theories.
@Balladalidila My concept of time might just be a bit off, it could very easily have been only 0.2-0.5s after I was trying to reload that the knock had occurred. I remembered being taken by surprise when they were knocked after a spray.
While I also believe that the game is rigged to some degree, like you've said, not in a malicious way, but more in a way like what @NickBeam27 had said. You get set up with wins and losses. The games you win, your teammates have an actual clue on how to play the game, where the ones you lose, your teammates are usually lower leveled, and/or have no clue how to play the game. They also might be the ones who run off trying to TTV solo everyone they come across or they steal every loot in existence regardless if their main is Octane.
In other words, the game feels like its intentionally giving you teammates it thinks you cannot properly work with or ones who would end up getting the team killed when trying to set up a loss, and then give you ones that would be more supportive or even better than you when trying to set up a win. Its still "random" in that way, yet when set up for a loss or win, your choices can change a lot.
Whenever I get teammates who push fights solo or does something else that is basically throwing the match, I would just disengage from the fight and maybe get their banner later if I could. There's no point in getting myself killed to either grab the banner or to try and win a fight that's usually getting 3rd, 4th, and 5th partied. Wraith isn't wrong when she says "every decision counts". The problem with some bad teammates is that they would block doors or get in your way, and you're unable to counter that to make a better choice, its a thing that happens sometimes.
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