5 years ago
Buff Concepts for Mirage, Rampart, and Revenant
Mirage
- While consuming a Med Kit, Shield Battery or Phoenix Kit and standing still for at least 2 seconds, Mirage is cloaked
- While being revived, Mirage and his "reviver" are cloaked (does not count for Lifeline's drone resurrection)
This should increase Mirage's usefulness in duels and team fights, by further allowing him to outwit and trick his opponents, not necessarily through the use of his clones.
Rampart
- While deploying, Rampart's amped wall has 75 HP
- Rampart's amped wall takes a second less to deploy
- As a part of Rampart's Passive Ability, the Emplaced Minigun has a shorter wind up when being used by her
- While using the turret, Rampart takes less damage
The buffs to the amped walls should make them much more useful in fights, giving her a unique playstyle. The minigun is too weak for an ultimate ability because of it's long wind up, making it vulnerable to flanks and snipers.
Revenant
- Revenant has the ability to climb infinitely at a fairly high speed
- Revenant's hitbox should be smaller
- Silence has a bigger AOE and slightly further throw speed
- While in Death Protection, Revenant's allies adopt his Passive Ability
Revenant is in need of some buffs to make him more of a viable attack Legend. These buffs will allow him to sneak up on enemies better, increase his chances of winning duels and team fights and increase his levels of team utility just a little bit.