Ghost Rider Fuse
Imagine a Ghost Rider prestige skin for Fuse. It probably won’t happen since it’s associated with another company and would require legal permission, but man, that would be dope. I just really hope EA is cooking up something amazing for Fuse’s prestige skin. As an 8,000-kill Fuse main, I can confidently say his recent legendary skins haven’t been great. I mean, there have been some dope ones, but nothing that really represents his character or color schemes. When you look at Fuse, you think of a cool uncle who likes beer, motorcycles, and fiery explosions—which is what gave me the idea of Ghost Rider. If there were ever a Marvel Universe collab, Fuse or Revenant would be perfect for a Ghost Rider skin.20Views0likes0CommentsPub Stomping - Unfair Lobbies
Definition: When high-tier players play in casual Public Pubs lobbies or low-ranked lobbies to get high kills damage, effectively dominating or stomping the lobby. Why is this being allowed and what can be done about it? I was playing Gun Run and the top tier players was killing so insanely fast that the mathc didmt even last 2 min this is not cool how are we suppose to enjoy the game when guys like that are just dominating78Views0likes3CommentsSuggestions for improving Bloodhound
I knew he lacked combat strength, but even if I improved him, he'd still end up being mediocre compared to assault characters, so it's probably better to develop him in a different direction. In short, I think it would be appropriate to aim to become a reconnaissance-type healer and a recon expert. First, as a suggestion to improve his basic abilities, let's change the scan range of his tactical skill to an all-directional scan. Currently, he can only scan forward, which makes him significantly inferior to other scout characters. Also, instead of placing Whitecrow on the map, let's integrate him into the tactical skill itself. Placing him on the map renders the skill useless and hinders coordination during movement. Since he is a character that is frequently used by beginners, let's change his specifications to make him easier for beginners to use. And as a new element, let's give tactical skills a healing ability. Gradually restoring 25 health should be sufficient. It might be possible to increase the healing amount to 50 by applying perks. Do not add an automatic shield regeneration function, as it does not suit the character's personality. It wouldn't be surprising if health was restored by the power of the Allfather. Giving Bloodhounds healing abilities would significantly improve their ability to recover after battles. This ability is intended to heal the user and all allies within the scan range. While not particularly groundbreaking, perks that utilize multiple existing reconnaissance-related passive abilities could be beneficial for players skilled in reconnaissance. Examples include Wraith's passive ability, Ash's previous deathbox-type ability (this shouldn't be a major issue as Bloodhound usage is expected to remain stable, and it will be a significant advantage for experienced players), and the ability to see the presence of surrounding groups when an allied group is wiped out. There may be others not listed here, but acquiring a perk that integrates these abilities might be interesting. Giving Bloodhound healing abilities will create new options for players who primarily use Lifeline, and broaden the choices for players who prefer support roles. We also anticipate that it will serve as a stepping stone for beginner players to try out various character types. Lastly, I forgot to mention that the screen turning gray when Bloodhound uses his ultimate feels like nothing but a debuff for Bloodhound users, so I think it would be better to change it back to the normal color. That's all. I'll add anything I forgot to mention or anything else I think of later.17Views0likes0CommentsLifeline mythic skin needs the Newcastle treatment
I really hope someone on the dev team sees this, because this feels like one of the biggest cosmetic issues with Lifeline right now. My main issue is that Lifeline’s D.O.C. drone does not change appearance when her mythic skin is equipped, even though the mythic skin already has a unique D.O.C. design. Right now, the only time players really get to see that version of the drone is during her finisher. That feels like a huge missed opportunity, especially since D.O.C. is such a big part of Lifeline’s identity. What makes this more frustrating is that it seems like this is already possible in the game. Newcastle’s small shield changes visually with certain skins, so there is already an example of skin-specific equipment visuals being supported. Because of that, Lifeline’s mythic skin feels like an oversight rather than something impossible to do. I’m attaching images showing what I mean, including the base version and the version with the mythic skin equipped. The difference is clear, and the custom D.O.C. model honestly looks great. That is exactly why it is disappointing that it is almost never visible during normal gameplay. I would make a similar argument for Crypto mains and his drone as well, but Lifeline stands out more to me because the custom D.O.C. look already exists and seems like it should be tied to the skin being worn. Consider updating Lifeline’s mythic skin so that her D.O.C. drone matches it in normal gameplay. It would add a lot more value to the skin, make it feel more complete, and give it a unique gimmick. In my opinion, the finisher and the custom D.O.C. design are some of the strongest parts of the skin already, so letting that show up more often would make a big difference.41Views0likes0CommentsWraith Update/Rework
Alter has single-handedly changed the META of Apex, I like her current state but it has left Wraith feeling outdated, I have about 5,000 hours on Wraith since day one and what I feel could make her a crucial asset again is to: - Integrate Fast Phase back into her base kit. - Have a new Level 3 Perk Void Manipulator: Allows Wraith to close her portal Ultimate at any time similar to Lobas Black Market, and allows her team to exit her portal Ultimate at any time instead of being forced to the end of it, with a 1 second delay like when leaving Alters Tactical and as long as they have travelled at least 15 metres inside it to stop it effectively being a second tactical. I feel her portal is very restrictive, and like Revenants classic ultimate, people typically just camp the end of the portal and destroy you, or the portal ending is no longer beneficial i.e. ends outside the ring and kills you instead of helping you or where there is limited cover you may fall back into it accidentally. One of Alters voice lines belittles Wraiths lackluster portal abilities just to rub it in some more xD. - New Passive ability. Her passive is bad and if I'm honest it doesn't even work 95% of the time xD. My take on something like her Passive could become: Guidance of the Void: Ping requesting any item will give a subtle indication through a path of Void Remanence where that item is as long as it is Level 2 or lower and within 30 metres, with a 20 second cooldown. Basically a mini Loba passive, but Level 2 or lower stops her from being able to find Amps and high grade gear too easily, or the Level of loot could increase with the players Evo Level, stopping it being too powerful early game. This could alternatively be applied to enemies she injures, following them to their location, within 20m of her, for more sweaty Wraith kills =D this could be countered by or be a direct counter to Mirages invisible healing and reviving which is currently controversial.54Views0likes0Commentsbanned for scroll wheel tap strafing?
i thought tap strafing was okay as long as i didn't use any macros, cheats or configs on steam. why am i getting banned for normal scroll wheel tap strafing? I'm not even using a controller either. is this anyone else having this problem? or can a EA associate tell me what I'm doing wrong.30Views0likes0Comments