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7 years ago
@karchkiraly1
Stupid argument. I dont (of course) compare "sense" with real life. I mean what make sense in a game. All weapons have their specific reload time, which is a part of balancing that specific weapon. Spitfire with its huge mag has more than twice the reload time than the P2020 etc.
That means (I hate to repeat my self but some are slow learners) that reloading is a tactical choice. Cancelling it, allowing you to immidietly start shooting again ->doesnt make any sense in this game<-
Stupid argument. I dont (of course) compare "sense" with real life. I mean what make sense in a game. All weapons have their specific reload time, which is a part of balancing that specific weapon. Spitfire with its huge mag has more than twice the reload time than the P2020 etc.
That means (I hate to repeat my self but some are slow learners) that reloading is a tactical choice. Cancelling it, allowing you to immidietly start shooting again ->doesnt make any sense in this game<-
7 years ago
I disagree I believe that there should absolutely be a cancel reload especially for the hundreds of times that I’m trying to close a door or pick something up and my gun starts reloading I should be able to cancel that! It’s not tactical for my game to choose reload over closing a door or picking something up
- 7 years ago@Attackthebeast
Well, your problem seems to be the forced auto-reload which I agree should be either optional or removed entirely.
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