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That's fine. If they actually could tank damage. I'd argue smaller chaMps could be considered more tanky at this point simply because theres no health or damage reduction difference, but wraith is likely to get hit 50% as much as a caustic or gib due to hitbox. I'm no designer either, but I'd also imagine shrinking a player model and hitbox would be easier than implementing a completely new health pool shield and or damage reduction modification to select champions. Either way it's a shame because I'm a God at caustic but I can definitely tell a huge difference when I switch h off him - it doesnt feel like every 12 year old random in this game has perfect aim any more.
Removed my post..? Nice
I hope they stop making bigger legends, no one is going to play them. It puts you at a disadvantage.
Giving them extra health will just create a lot of other issues, just fix the hitboxes and stop making big heroes to virtue signal that it's ok to be bigger or whatever they were going for.
The patch did nothing to address the larger size hitboxes.
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