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Respawn needs to stop listening to Reddit echo chamber for feedback. This change is bad.
We've made some changes recently to lessen the damage in the early circles.
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First circle now does 7% damage per tick [previously this was 15%].
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Second circle does 15% damage per tick
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Third circle does 20% damage per tick
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Remaining circles do 25% damage per tick.
Please let us know what you think of this update.
- 7 years ago
@EA_David wrote:We've made some changes recently to lessen the damage in the early circles.
First circle now does 7% damage per tick [previously this was 15%].
Second circle does 15% damage per tick
Third circle does 20% damage per tick
Remaining circles do 25% damage per tick.
Please let us know what you think of this update.
Thank you for hearing us.
- 7 years ago
Thank you for making this change and listening to community feedback.
- 7 years ago
Appreciate the reduction in damage but the damage levels in general done by circle are still very overkill based on the percentages you listed. All circle damage should be reduced in Elite. You can't be outside the ring for anytime at all before you are dead. I have stopped playing Elite at the moment because the circle does so much damage it has made it not fun. This needs to be fixed and provides many unfair advantages during the game. I have won multiple fights right by the edge of the ring with it closing and don't even have time to take 1 syringe to make it back before dying.... Appreciate the interest in feedback and the game has a solid foundation.
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