2 years ago
Conduit Balance Suggestions
I really like Conduit, but it feels like she was overtuned for promotional reasons than for actual balance. It's obvious that's she'll be getting some nerfs in the near future considering how good her tactical is. However, I would like to suggest that the nerfs don't make her clunky to play.
Here are my thoughts on balance changes:
Tactical:
- CD timer starts when ability wears off. Change CD to 18sec
- Time to fully charge 4 bars of shields increased by 0.5 sec
Ultimate:
- CD timer starts when ult ends
- Ultimate deploys 0.75 sec faster
- Ult ends after 30 sec
Passive:
- Speed boost is available if a teammate (who's far away) is on the screen (the passive sometimes stops if you are a little bit off on the teammate you are looking at. Also you have to run at your teammate in a straight line, running at your teammate in a diagonal sometimes doesn't work.)
- Speed boost is available for when running in a direction of a teammates banner or nearby crafter (if teammate is timed out)