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Adendon's avatar
2 years ago

Conduit Balance Suggestions

I really like Conduit, but it feels like she was overtuned for promotional reasons than for actual balance. It's obvious that's she'll be getting some nerfs in the near future considering how good her tactical is. However, I would like to suggest that the nerfs don't make her clunky to play.

Here are my thoughts on balance changes:

Tactical:

  1. CD timer starts when ability wears off. Change CD to 18sec
  2. Time to fully charge 4 bars of shields increased by 0.5 sec

Ultimate:

  1. CD timer starts when ult ends
  2. Ultimate deploys 0.75 sec faster
  3. Ult ends after 30 sec

Passive:

  1. Speed boost is available if a teammate (who's far away) is on the screen (the passive sometimes stops if you are a little bit off on the teammate you are looking at. Also you have to run at your teammate in a straight line, running at your teammate in a diagonal sometimes doesn't work.)
  2. Speed boost is available for when running in a direction of a teammates banner or nearby crafter (if teammate is timed out)

1 Reply

  • I agree with her tactical being VERY strong. It is rediculous to shoot someone for 150 damage and then 1 second later they have 200 health again. Complete *. And for the entire team... 125+125+65 or what ever she gets...yeaaaaaaaaaaaaahhhhh not broken at all.

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