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The skill differential is a big problem, but I'll add one more:
Why are enemy players allowed in the opposing team's designated spawn point? Spawnkilling is already bad without that, but now apparently, when being dominated, enemy players can sit right behind where we spawn and kill us at leisure. So basically, once one team gets control, the other might as well just quit the game then and there. It immediately becomes futile and unfun once they get into that position. I've only played a couple matches, and likely will not play anymore now, simply because of this. Change it.
EDIT: I really wanted this game mode to be good, as it was a fresh approach to an already fun game, and really wanted a game mode where I could simply respawn and keep going. But this one aspect simply kills it for me, and others. There's no fun to be had when enemy players are allowed to 'farm' from any angle in what should be our one relatively safe spawn area.
- 4 years ago
That's right, i forgot. The spawnpoints in your 'base' are often closer or the same distance to B, as spawning on A. What's with that? Doesn't make much sense.
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