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Game was super short and we couldn't recapture any of the points, they just kept spawn killing us over and over again. Much fun
- 4 years ago@Ryuta47 Just had this experience. The entire match lasted 4:58. They ended up just sitting in our spawn killing us over and over and over.
Can't believe it's 2022 and spawn camping is still a thing. - Midnight97464 years agoHero+
Fun mode - but it has too many cheaters and smurphs ruining the gamemode for ALL players. Its quite obvious when a team is cheating when they get 2-3 zones within the first 5 minutes, and you can't do ANYTHING about it. Because, everytime you try to, you get instantly 180-no scoped with a few bullets, at ANY range, with no recoil, in 1 second.
Use different anti-cheat as well as BAN ALL SMURPHS. Quit letting these players ruin the game!
The first ratings leader - was a cheater from the enemy's team (the Octane). They achieved this within the first minute of the match. The enemy team also did nothing but spawn camped, and those highlighted in red mainly used snipers since they had aimbot.- 4 years agoCheaters, strike pack, xim apex (i report one player with strong evidence but ea not ban him), no recoil, smurf.
Control mode is garbage.
- 4 years ago
In most games, the team that occupies Point B for the longest time wins.
When playing, the majority of users occupy the home base immediately at the start of the game, and if they fail to capture B, the game ends and the game starts again.
Because you can raise the capture point quests more efficiently
It would have been better if it was a control kill mission.
Or is it a cumulative score?However, in order to get a reward for the number of captures, it is better than failing while trying to take over the B and C points occupied by a strong opposing team.
It has become more efficient to just restart the game and keep getting only Point A.If you don't get Point B in the early battle, your teammates are halfway there.
Even if you have Point B, the opposing team escapes and the game becomes too easy, sometimes ending with capture 3
[ summary ]
1. Conquest missions have become more efficient to escape immediately after the game starts.
2. Hope the mission comes out with a kill or rating in the control game
- 4 years ago
The problem is, that even against regular players, people just leave when their team starts losing and the remaining players end up getting dominated at best, and spawn-camped at worst.
I've also noticed that server performance on this new mode is worse than BR or even Arenas. Hit registration is terrible. It's immensely frustrating that so much of the anniversary event is tied up in a game mode that is just so unpolished and not fun to play.
The game mode has potential, but I feel like it was undertested and suffers from the now-classic poor server performance on launch.
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