Forum Discussion
@BennSauna
Now you're barely using your stick instead of not at all? No offense but I've noticed mnk players will say just about anything to make their point seem correct.
I've played on console for 20 years. I like the simplicity of the controller over mnk. I play against people with aa all the time and have seen good aa locks and awful aa locks.
What aa has never done, is follow a target. There is however a brief pull, but as soon as they're out of the crosshair, it's gone.
I've tested and looked for it over and over again in the fireing range on moving dummies and in game and I've found the aa lock and pull to be very inconsistent.
It's hardly ever shown up in game against an actual opponent, but it'll happily pull to a moving dummy for less than a second before the dummy moves, but then doesn't want to re lock when the dummy comes back.
But it's funny, cause if aa is doing all the aiming for me, then why can I turn my aa off, and with a bit of practicing to adjust, still get within damage range of when aa is on? If it was truly op I should be getting way more damage with it on.
Lol bringing out your rank. A misconception is still a misconception no matter who it's coming from.
- 2 years ago@4847606
Exactly. I can't even count the number of times I've had that happen and the fact that the og claims for it to be better within an hour of playing on controller and thinks it requires very little skill to use one tells me they known very little about what it's like using a controller.
I've had to fight against my aa just to keep up with moving opponents and that's after adjusting look sensitivities, if it weren't for the fact that I don't want to relearn how to play a game I've already struggled so much to progress in I'd just turn my aa off.- 2 years ago
I’d like to respond to what both of you have said, but it’s hard to argue when it’s obvious that you guys have no idea how AA works at the highest skill levels. Especially bringing in the “you aim with your whole arm argument”. You’re literally getting inhuman tracking that’s done by a computer
- 2 years ago@BennSauna
"At the highest skill level." That is your problem right there and why the aa argument being op just doesn't stand.
If it only works good for some then it is not op-because that's how op things work. It has to majorly benefit everyone who uses it for it to be op.
High skilled controller players are high skilled because they spend as much time playing the game and learning and gaining experience as much as a high skilled PC players.
So what, I get beamed consistently across the map by a high skilled PC player I should automatically say he's cheating because PC has precision advantage? No.
All anyone does in these post is look for any excuse to blame anyone but themselves for why they are losing.
It's not inhuman tracking when it doesn't even follow you. Yet for whatever reason you mnk players insist that a very brief pull that doesn't even last and hardly ever shows up is some form of aim bot.
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