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I believe the random drop zones are a good initiative, as they mitigate the risk of early elimination in solo ranked and lead to denser, more meaningful match content.
However, every effort has its challenges. Currently, I feel that disparities in loot based on the POI (Point of Interest), and positional disadvantages due to altitude or movement patterns, are being created.
To address these issues, couldn't the loot disparities be mitigated by features like Armories or Evo Caches? And couldn't the positional disadvantages be counteracted by increasing movement options, such as Jump Towers?
As someone who plays solo q most of the time I really fill it sucks some of the fun out of the game an a little bit of the strategy also i fill this should just not be in a battle Royale game they should’ve just added multiple drop ships that travel across the map
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