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@pitchsomfanFun fact, I've seen a bunch of people report cheaters in Valorant. I only played the game once for about an hour. Most players seemed legit, a few.. eh not so much.
Just because the anti-cheat is on a kernel level, doesn't mean a cheat can't act like an innocent app and get through it.
I have to use a special browser for school, that's suppose to "lockdown" the system and forces applications closed. It only bothers to make me close Discord, Xbox Toolbar (where Windows has access to Xbox stuff), and sometimes my calendar and email app. It's suppose to force my browser to close as well, but I've been using Opera. Which, it doesn't ask me to close.
The whole point of this browser is to prevent cheating in tests. If something like this can't detect a special kind of browser, what makes you think a kernel level anti-cheat won't make the same mistake?
As for academic cheating.... not the same thing.
In terms of games we are talking about application level injections and memory tampering (read/write).. which is far easier to detect on a kernel level basis.
The problem is that cheats can get through this by being deployed on a kernel level basis as well.. which is why you see people get through.
These cheats do however get detected in the long run when more samples come in (and when they get added in whatever database they are using, gotta attack cheating on several fronts after all).
I think the problem is that people expect 100% instant results and that no cheating will ever be possible ever... this isn't the case and never will be.
But a ring0/kernel level anticheat will make things a lot easier, and will filter out known cheats far easier than a regular mem/process pattern/statistic based one.
If you want a "complete" death of cheating (for a while) we would need a completely closed source and separate OS from windows with no injection points (with encrypted memory tec) with separate proprietary compilers (and most likely a new closed programming language).
The issue is in the end windows (and linux), as it's not a very secure operating system... especially not when cheaters are fully willing to give kernel level access just for the sake of cheating.
I can say this much about vanguard, just a few weeks ago the number one ranked player in valorant got detected using hardware cheats.
i.e a Direct Memory Access card (DMA)... this would be completely impossible to do without kernel access as cards can be spoofed etc.. their driver signature however cant be.
As for your academic "anticheating" browser.. this is not kernel level and from what i can tell whoever coded that piece of software wasn't all too careful.
Not trying to be mean, but if you are going to code that kind of software you should have a whitelist and not permit anything else to start.. this is security 101...
This is what valorants anticheat does to an extent (outside of drivers etc).
And why a lot of people have issues playing the game as it REFUSES to start when something that isn't whitelisted is running.
Point is this, comparing the browser you speak of against a kernel level anticheat is fairly narrow as they are two completely different softwares.. it's like comparing a gpu driver to photoshop.. both are graphically oriented but are not the same thing... and should honestly not be compared.
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