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Your idea would only nab a very small % of cheaters who are 100% blatant and screwing the game. one of my cheaters that killed me today was shooting at people through the wall... that would bring down their hit % to normal... like 10% of his shots hit so from a stats perspective it looked regular. If they were to create a ray for each shot and if it passes through a wall or ground (the bullet stopping of course) and then through a player consistently that would be a red flag. Especially if they were head shots. The problem cheaters are the ones who do their very best to hide it so they are cool to other people.
- 7 years ago
I don't know such cheaters. Most of them are kids that pretty easy to find - they move like newbs, do weird stuff, like aiming people through the walls. I have lots of ideas how you can find cheatrs just with single statistics data. I just don't understand why it hasn't been implemented ages ago. Maybe it's some kind of Virus-Antivirus business (anti-virus companies make their own viruses), like anti-cheat developers will lose all money, since looking for cheats on players' PCs is stupid idea from the start, since you can fight cheaters using data on your own servers and you don't need third-party soft.
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