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Well this game and all legend abillities will work just fine on solo's
I understand they r not gonna put a solo mode in place permanent... but why not rotate solo mode, always closing, snipers&shotgun's ?????
Iv been playing apex sinds release and having multiple game modes rotated would be such a relief from the drop loot die repeat mode.
- 5 years ago
@Heli0sH00K it's never made sense, the most frequent criticisms that I've seen about why solos shouldn't exist in the game, because they're all easily solvable problems.
"Wraith and Path would be the only legends played" - There's literally nothing they can really do about Wraith being played, she's got the smallest hitbox, you either make her bigger, rework her animations so they actually reflect her hitbox size, or they can just keep trying to give her abilities more team-utility which has done practically nothing. Pathfinder has already been nerfed, AND the biggest criticism was that people theorized they'd abuse high ground. Well that's easily fixed, make the end-game ring center around locations with tactical advantages that everyone can access. I mean they've already tried and failed here: https://www.reddit.com/r/apexlegends/comments/idjn37/alterations_were_made_to_the_ring_to_prevent_late/
"Some Legends would become useless." - Okay, so redesign them so their abilities give them solo and team-play utility. Bloodhound and Bangalore are great examples of how characters can work on their own yet bring incredible utility in squad play. Give Lifeline her Fast-heal back, let Crypto has a proximity alarm so he's not relying on teammates while droning, etc. etc. Can't really think of any Legend that's completely and utterly useless on their own.
"It's a team game." - Okay, so what's up with my teammates playing for themselves rather than for the team? Why as a Lifeline main am I expected to immediately revive everyone once they go down, and yet when I go down it's more important to loot through boxes of kills I've made rather than pick me up? What's up with teammates who loot hog, or are AFK for a drop and decide to compete with you for loot? In 972 hours I've met, oh, maybe 50 people who've played for the team rather than themselves, often winning us games. It's ridiculous that people say this is a team-game, when it's inherently designed around a solo experience.
"It hurts new player retention" - Okay, so put in a level restriction for it? You already put in a level restriction for ranked, is it that much harder to do the same for solos should it become permanently available?
It just doesn't make sense to me.
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