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@Balladalidilawe already have a toxic environment fueled by the so called matchmaking, this is the main reason ppl will likely quit !
Was not the case before they introduced that * around season 7 and it got worse by the seasons to come.
We had no unfilled lobbies to begin with, like it is now the case for every 3rd game. Why should i play a 2v3 or even 1v3 from the start when Respawn isnt able to fix that for 5 Seasons ? i just quit that lobby and requeue , bcs i know if it isnt fix by now its on intention and i have to take matters in my own hands !
Do you think its funny to get matched up with ppl that cannot pull of the easiest tasks for 100 games in a row ? That what makes the game toxic, wasnt the case up until season 7 !
But hey , im all in mixing me up with the leavers, then my chances of getting a mate that actually knows how to play will just start rising.
Its like with cigarette smokers, they got banned from every restaurant, bar, club, airplane and have to gather in "ghettos" now if they want to light one, which resulted in getting to know a lot of likeminded ppl while standing outside and the nonsmokers got bored inside because now they are out of the loop , muahhaha.
Meanwhile some of the nonsmokers now come outside willingly to be part of the "cool kids" again.
Some early quits I understand. Sometimes, I see a random teammates get pushed by three enemies at the same time, using a Octane pad or something. I try to get to him when he knocks two of them and cracks the third and then get knocked and instantly executed... Then I actually have a full understanding he wants to leave. Likewise, I understand that people are insta-leaving when their teammate plays extremely safe and NEVER goes up to the front of the fight. I hate when I am closest to the enemies thus getting all shots fired at me; I knock one, heals, knocks the second, tries to heal again and then gets pushed by the third and get killed.. If I then start to spectate my teammates and I see that both my teammate still sits far back and cowardly peaks and re-peaks the same corner with full purple armors with 10% of my damage dealt, then I will leave.
But its not those situation I am talking about; I am mainly talking about the culture of always leaving literally immediately when you are knocked in the middle of a team fight even if you sucked in that fight or playing extremely recklessly because nothing stops you from leaving immediately when you die. Those situations has nothing to do with the matchmaking; those situations have only to do with the early leaving culture.
And yes, if you are above average, like Diamond4, 1.8-2.6 KDish, then you will usually be teamed with less skilled teammates than you. I am also in that position. I dont even remember the last time I got carried to a win. If I am not hard carrying, I am about on the same level as the other teammates. But apart from the occasional Duo or trio premade masters/preds you sometime run into, its the same for everyone. You cant blame the matchmaking because if you are so much better than your teammates, then it means you are so much better than the average opponent too.
- r1ggedgame4 years agoSeasoned Ace
@Balladalidilai beg to differ on your last part, i dont believe in the Ranks anymore when you get so called diamond and even master players in your team , that you easily outdamage, outkill ect.
and that didnt happen only once but a couple of times.Maybe they got hard carried and tried to solo for once and realized they are not as good as their rank might suggest.
Hidden MMR is such a rigged system. Why wont they tell how it actually works, why dont they show you your actual MMR ? Because it could be rigged ? Then its not a good system and is rigged to begin with or they use it to purposefully boost certain players without others taking notice ... like some millionairs kid wants to have the fancy rank and pays big time for it and we know EA is all about the benjamins !
And when i get those low tier mates im not thrown into same ranked lobbies but instead the Heaven is filled with fancy divetrails, which leads excatly to the behavior you are describing in your 1st post my mates just quitting !
Have you seen the influx of post in here, regarding the matchmaking and penalty system ? Dude, Respawn * up bigtime but they wont acknowledge it.
It maybe is working for a small minority in the upper echelons eg. Master/Pred but it is broken for pretty much everyone else.
Also how they react to discussions about those topics is very strange and just fuels the suspicions some ppl might have :
I was having a nice discussion with another forum member about the technical side of the MM and we exchanged links to EA Patents over this board and guess what happend ... admins deleted the whole thing !
Maybe they really have something to hide, EA has a history of pulling shady tricks on their playerbase.- Balladalidila4 years agoSeasoned Ace
I think you misunderstood my meaning. Ofc a players rank is not an absolute measure of that players skills. Some get carried by premade smurfs, some hide and avoid fight and just puts alot of hours to reach a certain rank. I just used Diamond as an example to picture a player above average. Lets formulate it this way then: A player that fight and kills his ways to diamond, i.e never hides and plays strategically but always goes for every fight and get his majority of RPs from kill points, is for certain above average skilled compared to the whole player base.And what I mean was that IF you actually are an above average skilled player, you WILL get worse teammates most of your casual games, but your enemy players will also be worse than you most of your games. I think the causal skill based matchmaking is quite non-existent which makes the average causal lobby reflect the overall player skill base distribution of the player base. This means that if you are below average to average skilled, then you will have a harder time in the matchmaking and therefore would benefit from a stricter SBMM and I think its actually those kind of players players who you see complain about the matchmaking (many of them not even realizing they are average or worse but think they are pros held back by their bad teammates). But if you are above average skilled, then you will also be above average skilled in the causal matchmaking and therefore benefits from NOT having a strict SBMM and therefore think that the current matchmaking is fine (like I do)
- 4 years ago
@BalladalidilaThe “average causal lobby reflect” as you call it applies to most of the lobbies but there are some outliers which definitely don’t fit that profile.
Let’s say I’ve been in 10 of those random lobbies but my performance was quite poor. Then I get into a lobby which is significantly easier than an average lobby. This is the type of lobby where I should perform really well and most of the time this is also the case. But afterwards the matchmaking system overcompensates and puts me in lobbies that mainly represent the top 5-10% of the playerbase. This is the type of lobby that is most definitely NOT an average or random lobby. And I remain there for +/- 5 games before I drop back to an average lobby.
There is no good reason (that I know of) to put me in those high tier lobbies for that amount of time other than being fed to top tier players. Not saying that I should never be in those kind of lobbies, but despite the fact that it’s not randomized it’s also not fair skill-wise. Anyway, that's just my opinion.
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