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Sure; total average dmg dealt could also be used as variable, even though I think the correlation between KD and skills and Dmg dealt and skills are quite the same, at least for players with "many" matches played.
also a huge problem in the situation now : pre made squads i get thrown into tend to try hotdrops without realizing that the presence of a higher ranked player in their team makes also the lobby much higher in skill. their last game might have been not that sweaty so they decide to hotdrop again and they just die in a matter of seconds. Nobody cares to "freelook" if there is too many enemy teams at that spot , which makes for a really messy loot/weapon situation (brainiacs at work ...). That could be countered by giving the P2020 back to the players at drop, but we all know why this was not really brought into the game after the tests.
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