Feedback on Unfair Evo Harvester Spawn Logic (Storm Point)
I am writing to provide feedback regarding a critical issue with the current Evo Harvester spawn logic, which is severely impacting early-game fairness, particularly on Storm Point and E-District.
Currently, Evo Harvesters frequently spawn extremely far from neutral zones, rather than dropping evenly between competing teams. We constantly encounter situations where multiple squads are contesting a general area, yet the Harvester spawns right next to one specific squad. This allows them to get an effortless, immediate upgrade to Blue Armor, while the other squads have no viable way to contest it safely.
Please refer to the attached screenshot for a clear example: As circled in red, four squads dropped in these neighboring locations for their fixed landing spots. However, only one location was blessed with an Evo Harvester spawn right on top of them. This gives that single advantaged squad a massive gear lead to easily wipe everyone else out.