I mean it's probably the same for everyone but the audio needs some improvement.
I already got jumped by full squads several times and didn't hear anything until they literally were 2 meters away from me.
Positional audio for gun fire is pretty inaccurate and needs tweaking also the guns don't seem to make much sound when you are being shot at, probably overrun by the "getting hit" sound.
A few or ten more audio sliders for different effects would not hurt either, for example: Intro, character selection and getting killed sound effects/music are all controlled by the master audio volume slider.