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And I said some people complain about AA in PVE games, some may like it who knows.
And yeah that video is definitely doable when you play. Just practice with it a bit. Its how I got better at controlling the recoil for all the guns on controller. Literally would go 20 games with <500 dams cause I am learning a new gun, however, yes a lot of MNK players use macros that are "legit" cause its from their gaming software.
About your "pay/suffer": Its really not about pay/suffer. I have literally played on my bed (not apex but another game). The point I was trying to make is mouse gives you way more options than the confides of a controller.
And actually I do play on PC, but I have to use a controller cause I will be horrible. I have done aim trainers, and my aim is freaking impressive with a mouse. Despite being left handed though, I cannot get my left hand to push the proper buttons... its kind of funny tbh xD
All in all - my argument still stands that AA is not so OP that MNK players need to be complaining like they are. They literally preach that it is doing everything for them, which is obviously not the case.
Can AA use some modification/adjustments? Hell yeah. I personally would love to just have target slow down instead of tracking. I would also love to be able to adjust the slow down percentage. It would also be helpful if I could adjust the strength of AA, on PC its 0.4, I would love if I could turn it down to 0.2 or something. AA could also have a timer, you get AA on 0.5 seconds of shooting. Once that timer is up, AA is off. So yes, there are MANY things that could happen to help adjust AA. I am in no way against changing it. I am only arguing that people who claim it to be OP are delusional based on the facts I have shared before (ie, AA cannot and does not aim for you, user intervention is a must. It does not make a "bad player good", nor "an average player awesome" etc.) I Personally will play say today, do great. Come back tomorrow, do horrible. And when I look back why - its cause I missed every shot I made. So i find it very difficult to believe that AA is as OP as some claim - and that is all I am every trying to talk about.
@SolitaryMassacredude your aim might be good in game but you are missing the point I am making - short version here:
If all people know that controller sucks versus mouse, same as lower hertz monitor or different pannel type sucks vs TN 240+ Hz for gaming, same as best mice in the market give instant precision boost etc. The controller should not be an exception and players playing on it should "pay/suffer" the consequences.
That's how life works, e.g. noone gives you extra money because you fail to get a job that pays the average salary. Yet in this case Respawn does just that.
- 4 years ago@Eshshshss I mean life doesn't have to be like that but I'll keep the philosophical chat down in here xD
I get what you are saying, and I disagree due to what I said - aim assist does not make a player. It is not going to take someone who is average and make them pro, etc. Secondly, the things you mentioned (high refresh rate monitor, best mice, etc) those don't keep you from being able to play the game. Where not using a controller does. Again, I don't mind changing aim assist and I think it should be 0.4 across the board. I personally don't like it and would like a weaker aim assist, like I mentioned before, but I don't account for everyone.
If you took aim assist off completely, there is a large base that I would bet my money on to just simply not play. And why would you want someone not to play?
Which is why I said what I did before - players who complain about aim assist, are just salty they got beat by a controller player. The only way I would be on their side is if this happened literally 100% of the time. But being a controller player myself, I can promise you it doesn't if not even 1% of the time. In the end, even with aim assist, you still miss more of your shots than on MNK.
My final stance on this is to allow the user to adjust aim assist or simply give an aim slowdown only option. I also think it should be 0.4 across all platforms. Not sure why it isn't tbh - Eshshshss4 years agoSeasoned Ace
@SolitaryMassacresorry didn't get your point about monitors and controllers not allowing to play the game.
I don't want people to quit playing the game, I just want to have a fairground and option to choose for each player meaning:
- M&K should be able to opt-out from playing vs controller players
- Matchmaking taking into an account input device
- AND MOST IMPORTANTLY Respawn not trying to close the gap between M&K and controller via AA that introduces a very high risk of hackers exploiting that on all platforms - what we see now in the community, especially diamond+ lobbies
I really don't mind AA being active or optional (on/off) when console players play against each other or face off with a PC player who uses a controller.
Yet I don't see it worth being available in the current format, where it can be used on M&K and hacks, just because the game can't distinguish between when it is legit and when it is used as game exploit.If we extend this logic, now the game might be playable on Switch and other platforms, so should we not set max resolution limits so that PC players also play on 12" or smaller screens?
Same as recoil and recoil scripts - again in my opinion a similar case here Repsawn at first introduced recoil and then introduced legit, undetectable way to counter it giving many players an unfair and huge advantage be it learning patterns, jitter (still not buying it), no recoil macro, strike pack (I heard that someone affected recoil as well). - 3 years ago@SolitaryMassacre Not watching + not reading allat + it aimed for you in every kill + L controller dog.
- 3 years ago@DJ_Stink_Bangers Ah yes you didn't provide any time stamps. Thank you for proving my point 🤣
People like you are simply arguing for the sake of arguing. You can't even argue a point or support it.
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