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I get what you are saying, and I disagree due to what I said - aim assist does not make a player. It is not going to take someone who is average and make them pro, etc. Secondly, the things you mentioned (high refresh rate monitor, best mice, etc) those don't keep you from being able to play the game. Where not using a controller does. Again, I don't mind changing aim assist and I think it should be 0.4 across the board. I personally don't like it and would like a weaker aim assist, like I mentioned before, but I don't account for everyone.
If you took aim assist off completely, there is a large base that I would bet my money on to just simply not play. And why would you want someone not to play?
Which is why I said what I did before - players who complain about aim assist, are just salty they got beat by a controller player. The only way I would be on their side is if this happened literally 100% of the time. But being a controller player myself, I can promise you it doesn't if not even 1% of the time. In the end, even with aim assist, you still miss more of your shots than on MNK.
My final stance on this is to allow the user to adjust aim assist or simply give an aim slowdown only option. I also think it should be 0.4 across all platforms. Not sure why it isn't tbh
@SolitaryMassacresorry didn't get your point about monitors and controllers not allowing to play the game.
I don't want people to quit playing the game, I just want to have a fairground and option to choose for each player meaning:
- M&K should be able to opt-out from playing vs controller players
- Matchmaking taking into an account input device
- AND MOST IMPORTANTLY Respawn not trying to close the gap between M&K and controller via AA that introduces a very high risk of hackers exploiting that on all platforms - what we see now in the community, especially diamond+ lobbies
I really don't mind AA being active or optional (on/off) when console players play against each other or face off with a PC player who uses a controller.
Yet I don't see it worth being available in the current format, where it can be used on M&K and hacks, just because the game can't distinguish between when it is legit and when it is used as game exploit.
If we extend this logic, now the game might be playable on Switch and other platforms, so should we not set max resolution limits so that PC players also play on 12" or smaller screens?
Same as recoil and recoil scripts - again in my opinion a similar case here Repsawn at first introduced recoil and then introduced legit, undetectable way to counter it giving many players an unfair and huge advantage be it learning patterns, jitter (still not buying it), no recoil macro, strike pack (I heard that someone affected recoil as well).
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