Forum Discussion
- 6 years ago
Games like Call of Duty have a fraction of the playerbase. A one time payment of something like $15 is hardly overbearing, but would deter repeat offending cheaters (most banned hackers seem to be low levels who are getting away with 5-10 games and remaking accounts).
If you’re not going to be aggressive, which is happening here, this is literally the only option. You’d prefer to just keep facing hackers constantly on PC?
- 6 years ago
As long as you give People the chance to cheat they will.
Not all cheaters are the noobs rage "Typ" running and gunning down the entire map.
Some want attention, others want Fame or have other mental issues I don't know.
I really think... we need to outsource multiplayer games from the single player ones.
Eliminate any chance to cheat by "Cloud Streaming" the multiplayer games or certain parts of it.
Then you can have a cheater free environment, don't think just because of a paywall that cheaters won't cheat.
If only the multiplayer parts are streamed the monthly price for a sub should not be too high.
And you could play on a lot of devices.
If you truly wish to fix cheating, don't go halfway look it through till the end and fix IT.
- 6 years agoLol, EA already experienced the problem of splitting the playerbase due to Dlc, paid content.
BF suffered from that for so many years, and EA finally make all dlc for free in BFV.
They WONT do that again.
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