Forum Discussion
I think you have some great ideas! Octane is one of my favourite legends. I think you really hit the nail on the head with stim, great ideas! For Octane's ultimate, it often feels like I'm a sitting duck when using the jump pad aggressively. This is purely because of the predictable fall path, which could be mitigated by implementing some form of air control, or giving him a short duration wall run ability from TitanFall 2. (Personally I would love to see a complete switch on his ultimate into a short duration, like 30 sec, TitanFall2 style wall run ability so he can really make use of high ground or flanking) The bounce pad often feels more like a support role ability, than an aggressive attacker ability.
- 6 years ago
Some nice idea's here! Agree that octane needs some adjustments to his abilities.
Would you prefer it if his tactical had a longer cool-down but no health penalty, maybe lasted slightly longer too?