Forum Discussion
I agree that both of them need some work to make them fully effective, and your ideas are cool, but I wanted to pass along my thoughts as well. My ideas on Crypto I think would make the biggest impact.
Loba: her bracelet should not have a trail behind it when she throws it. It tells everyone, including enemies, where she is going. Also reduce the sound she makes when using it. She is supposed to be a thief after all. I saw someone already beat me to the punch and made a comment about finding attachments. I think in addition to wishlist items for other players, attachments for her weapons should show up with a green outline, but only if it’s better than what she currently has.
(I’d like to note I play on Xbox, so I’m going off our control scheme)
Crypto: 2 changes. First, if the drone is not deployed, clicking down on the d-pad (same button to recall it) it will be deployed at slightly over head level, facing the direction you were facing when it was deployed. Doing so will not take you into it’s interface, and let you keep running.
Secondly, and here is the biggest one: when not deployed it hangs out in a sort of follow mode above your left shoulder. In this mode it can still mark targets, but only for crypto. This works very well with the first suggestion, as you could set it there in the middle of a gunfight and your team would benefit too, without the tedious action of going in and out of the interface.
Remember Wraith leaves a very visible trail too, even when someone is using her portal, devs simply don't like the idea of a character appearing out of nowhere and shooting everything instantly with no way for others to counter it, that's why both wraith and loba have those visual effects and the delay after the ability is finished.
When it comes to crypto's drone following him around, I do like the idea but it would have to be toggleable as leaving the drone to watch a certain spot is quite useful.