7 years ago
Less strafing, more aiming
Most online shooters have similar issues, where players move left to right non-stop to avoid getting shot, whether they're being attacked or not. I also do it, because there is nothing which penalize...
@Goal_Line_0 wrote:
Old school games have addressed this issue by decreasing aim crosshair accuracy everytime you change direction. Rainbow Six: Rogue Spear is a good example of this.
This is the bloom effect, the most terrible feature which has plagued most shooters. Where you aim, should ALWAYS be where the bullet goes.
No... that’s when you aim down sight.
Bloom is for hip fire. Not the same.