7 years ago
Less strafing, more aiming
Most online shooters have similar issues, where players move left to right non-stop to avoid getting shot, whether they're being attacked or not. I also do it, because there is nothing which penalize...
@Goal_Line_0 wrote:
Old school games have addressed this issue by decreasing aim crosshair accuracy everytime you change direction. Rainbow Six: Rogue Spear is a good example of this.
This is the bloom effect, the most terrible feature which has plagued most shooters. Where you aim, should ALWAYS be where the bullet goes.
@dajenPool91 wrote:
Always is unreasonable it is nowhere near reasonable got to account for wind resistance, bullet drop, moisture. Have you ever fire a gun in real life unless you are a world class marksmen all your bullets aren't going to go exactly where you aim. Bloom is real.
Ok, now you're just nitpicking. Clearly there should be projectile physics at work. Bloom effect is not real, it literally makes you shoot at a direction where your gun was never aiming. There is a difference between the wind, distance, weather, and having a bullet be fired out of a spot you never pointed at. Fortnite has the bloom effect, intentionally designed for casuals that can't aim their shots and also because players die too quick, so they want to give them a chance. Trust me, I know more about this system and how it works than you think I do.