Loba & Wraith's abilities get them killed
After spending a 1/2 hour writing out everything only to have the site decide crash my page, I'm going to quickly try and recap what I wrote.
Both Loba & Wraith are centered around the idea of getting out of danger quickly with their abilities, but using them during a firefight only gets you killed.
Loba became my go to once the developers began messing with Wraith. As a thief, Loba's bracelet is meant to be a quick escape, but the time it takes to travel and drop just makes you a big target and even when it does teleport you, you're still well within range and stunned enough to just get you killed by any legend you're fighting against.
Similarly, Wraith, who has a sixth sense to danger and should be able to quickly get out, winds up just getting killed if you use her ability in a firefight. I know the developers are hellbent on adjusting Wraith so people play other legends but enough already. So many times in game you are about to get away only to have someone shoot you as you're at the end of the new teleport animation.
These characters need to be able to get out of a fight quickly. That's their power.
They don't have instant revives, poison gas, or bombs. They're supposed to be stealthy and able to get out of danger when it comes.
Please fix Loba and "un-fix" Wraith.