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@BalladalidilaWell the solution would be not to use K/D as a stat to create lobbies, but as a guide. My K/D is well below 1 and so is a lot of players, because anyone who is higher needs someone who is below them for the maths to work. I will offer a suggestion although I am not knowledgeable.
I don't know what the target K/D should be, for arguments sake let's say 1. Make 6 lobbies: Trash, Bad, Average, Intermediate, Good, Beast. Now if you have a lower K/D than 1, bounce one lower, If you have higher, bounce one up. Over time you will find a spot where you sit and if you get better you will advance.
I am not saying I have the answers, I am not the designer of this game, however, this game will die if this does not get solved. Same thing happened to Mordhau, nobody plays it anymore, it had a few issues but the radical difference in player skills made people quit.
* I will also add that the problem is not that there are people better than me or worse in the match, the problem is that there are people so much better than me that it feels like they are cheating with aimbots.
Knockdown, assist and etc shouldn't be exclude. The problem with KD is that kill is only count if you kill a knockdown opponent or wipe off the whole squad. In this fast phase game where you keep getting 3rd party as soon as the fight start, you don't have the time to kill a knockdown enemy.
I have been in numerous match where I knock 2-3, sometimes even 5 opponent without getting a single kill since the entire squad was wipe off before they die.
If you judge a player performances by their profile, it would be poor evaluation since player would put the best stats at their profiles. I seen player with 4k badge and 20 kill, when ask about their win rate, they have win rate as low as 1-2%.
- 5 years ago@DrSeptimus which metric is best used is irrelevant, imo damage done per 100 damage taken would be probably the best one.
Whichever is used doesn't really matter though, I am not talking about a need for perfect matchmaking, I am talking about a need of an ok matchmaking.
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