Forum Discussion
6 years ago
Dude every legend has an OP thing ... but Path doesn't have one right now he is just a legend that takes more damage and don't say it's hard to hit .. he is pretty eazy
6 years ago
@MuchKatsu You nailed it. Every legend has an OP thing. He is literally now as useful in a building as outside. To those that complained and made the nerf happen.
Tips on engaing a path main, keep a little closer to your team (splitting up is what I look for and pic weakest target), find more cover, if you lose a 1v1 engagement and have to duck out to heal expect to be grappled at, tell your teammates path will be chasing and you need to heal, or try to just back to your team so you have cover fire. Best tip of all tho, fight path in a building, he is nearly useless and takes 7% more damage All while taking more damage. There's actually some buildings your head hits the door jams and it brings you to a dead stop. Hopefully those tips helped you whiners out there, you got what you wanted a character that can't rush a player's mistake. Now you can safely heal behind that cover/building. The grapple was indeed high risk high reward
Tips on engaing a path main, keep a little closer to your team (splitting up is what I look for and pic weakest target), find more cover, if you lose a 1v1 engagement and have to duck out to heal expect to be grappled at, tell your teammates path will be chasing and you need to heal, or try to just back to your team so you have cover fire. Best tip of all tho, fight path in a building, he is nearly useless and takes 7% more damage All while taking more damage. There's actually some buildings your head hits the door jams and it brings you to a dead stop. Hopefully those tips helped you whiners out there, you got what you wanted a character that can't rush a player's mistake. Now you can safely heal behind that cover/building. The grapple was indeed high risk high reward
- 6 years ago
So you agree with me that the nerf was too big i mean they could easy made it like 30 s not 35 cuz it's not balanced at all ...
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