Mirage Rework Ideas
NOTE: Some of you guys might disagree with this and that's fine, but I honestly think Mirage desperately needs these- otherwise he will never be as useful. However if these do turn out to be over powered, then Mirage can get nerfed. It's always best to make a legend over powered first and then see what needs get nerfed instead of trying to find the perfect buffs. Not to mention over powered legends can be really fun for the time being while they are at their strongest. For example: Horizon at launch was so fun and op, she was annoying to others but still really fun.
Passive:
-Mirage goes invisible while healing with the outline of his trackers just how he goes invisible when reviving, also make the trackers even less visible.
-Mirage is now a recon legend, allowing him to scan beacons. Using a beacon would make Mirage invisible.
Tactical:
-Mirage goes invisible when he shoots out his decoy and he has 20% speed increase for 6 seconds. Mirage can also use his guns or melee when invisible.
-If you shoot a mirage decoy at a zipline, the decoy will ride the zipline.
-Anyone that shoots mirage' decoy will get bloodhound scanned for 10 seconds.
-Mirage decoy stays forever until someone else shoots it or you deploy another one.
Ultimate:
-Mirage and his team get movement incensement and go invisible for 6 seconds just like on his tactical. They are allowed to use guns however when they are invisible they get a blurry outline of them so you can still see them a little bit but not too much, Mirage goes completely invisible however with just his trackers showing. Mirage' tactical can be throw when invisible with the ultimate however the effects won't stack so you can't be invisible for longer and you can't move faster.
-Just like on the tactical anyone that shoots the decoys will get scanned for 10 seconds and they last forever until someone shoots them or you use your ultimate again.
These buffs would actually make Mirage give something to his team, because currently he isn't team based at all, he isn't supportive, defensive, he doesn't give any knowledge and he doesn't have mobility.