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"And finally this is a very important point. I think it’s healthy for the game to have a character that can directly silence abilities at the cost of their own since that means that no matter what the meta is. Someone can always make the fight a gun fight instead of abilities fight."
I actually really like that idea. I've been pretty cold lately on the idea of more legends, but this one could work.
But also: please expand on how shorter kill times are healthy for the game. I'm just not seeing that one at all.
- SERPENT_DESCEND6 months agoSeasoned Ace
Oh sorry. Forgot to mention that. I think it would attract people who are new and not as experienced alike because now the ttk is a lot like other popular games like cod and more (casual friendly) but also makes average and pro players feel more rewarded since their shots make more impact now and I think it will make the game more fun for the majority of players because no one wants to empty a whole mag on a character and seeing them COMPLETELY reset after 5 seconds especially with the old support meta.
- reconzero6 months agoSeasoned Ace
Not sure I'm sold on the idea that this game should be more like other popular games. There's a problem, imo, when the only substantive difference between tripleA shooters is the aesthetic. But I guess I'm willing to give anything a try and if it's as bad as I think it's going to be then I can just retreat back to Halo Reach firefight mode.
It's weird. I grew up in a time when it was taken for granted that things in general would improve over time. Now it seems like everything just deteriorates and homogenizes. And gets more expensive. And less satisfying. What have things come to?
- SERPENT_DESCEND6 months agoSeasoned Ace
Look, I too think that making a game as generic as other “popular” games isn’t the greatest but the way I see it it’s a win-win because more people equals more income and therefore it will have more financial support and a longer lifetime there is a reason/s other games do this take cod for example it went to the “casual” route and it made a huge difference to the concept of the game and even gaming itself. I get it that a lot of people (including me) want a challenge but maybe making things a bit simpler and easier for players (And obviously this is where the game is headed) would benefit the game and everyone in the long run and I know this is as controversial as it can gets but I just don’t mind other people exploring the game out of curiosity and entertainment and in return benefit the game and it’s community.
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