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@NickBeam27Look Nick, I get you, but what alternative is there? My stance is if you put in effort to get good you should see the benefit of that - slay lobbies. Sbmm means you will never slay anything aside from when the game randomly puts you into some low elo lobby on purpose. Which btw is a thing! The 20 kill badge for eg is earned in low elo lobbies, there is no way preds are killing 20 preds for eg...
So weather you want it or not, and weather sbmm is a thing or not no one will be happy in the long run. In order for one person to succeed with sbmm someone else always has to suffer. To me, the only remedy to this is to have random lobbies with a wide variance in skill aka no mm. That seems fair., as soon as you "plan" a plyer's lobby you are essentially rigging the match, I call bs on that.
Better plyers should have better stats that show and lesser players should lose more, that is what makes sense to me, even if it means I, myself will be losing more matches, at least I know it is fair and my stats actually mean someting.
"To me, the only remedy to this is to have random lobbies with a wide variance in skill aka no mm."
I still can't see how this ends in any other way than the top 5% of players winning 95% of all matches, while the rest of us scrounge around for the other 5% of the wins - the matches where there just happened to be no preds, masters, diamonds, or maybe even very many plats in the lobby. What are the odds of that? How would this situation not kill the game immediately?
I'm not saying that it would necessarily be that much worse than what we have now, except psychologically. I think the average player, if they knew the lobby was completely random, would be far less tolerant of their losses than they are right now. Little Leaguers do not want to play exhibition games against professional MLB pros. And if the pros want to then they should probably hire an existential detective to help them locate their lost soul.
- 3 years ago@reconzero "I still can't see how this ends in any other way than the top 5% of players winning 95% of all matches" -
Well it's pretty simple. If you worry about the 5%, you would only see them 5% of the time. Which means in most matches you won't see them at all. And if you do, that's fine too 🙂 Point is, this mode gives everyone on the map at least some way to get some kills, as opposed to how it is now, and have everyone fight crazy hard just for 1 kill. New players will lose more, basically, and as you improve, you will win more. AGAIN, this is PUBS. PUBLIC matches, where everyone joins in randomly in a random skilled lobby. Why should there be gatekeeping? We have ranked for similar skill already. What you speak of already exists. You think no mm would make pubs more sweaty, but I think it will make it more casual.
The only players that should be protected are the very new ones who just picked up the game. Also, the top % players would not waste time on pubs...they would naturally gravitate towards ranked anyway..so that 5% drops down even lower on most days. Trust me, noob stomping is boring as hell, which is why better players would gravitate towards ranked anyway. But to be forced to sweat in PUBS 24/7? No one signed up for that and there is 0 reward for doing it.- reconzero3 years agoSeasoned Ace@Unitee01
I respectfully disagree with the math. Top 5% players will, statistically speaking, show up in virtually every match, and probably as a three stack. The two squads of diamond-level players might give them some kind of run for their money, but we still know who wins those engagements all other things being equal. And the other seventeen squads will get kills here and there. As if kills matter in this game. Their win-rates will drop to virtually nothing unless they're lucky enough to get a match without high-level players. I think you make a big mistake if you think that the average low-to-mid-level player is happy as long as they get a kill or two.
"Also, the top % players would not waste time on pubs...they would naturally gravitate towards ranked anyway" "noob stomping is boring as hell"
Uh, what? You tell them that you're taking away sbmm and you think they won't flood unranked matches just so they can shoot the fish in the barrel? I'm pretty sure that some of them would probably never leave pubs. Honestly, once you've got whatever pretty badge they give you, what's the incentive to grind ranked, and then grind it again, and again and again and again? Especially when easy pickins await you elsewhere? I think you might be giving people way too much credit for good sportsmanship. And over-estimating their boredom threshold.- 3 years ago@reconzero No bro, that is where you are wrong. Better players will get bored if they feel the game is too easy. We see this all the time with Destiny. You really think better players are playing mindless rumble or control right now? No, the best players are grinding Trials of Osiris to get the reward. PUBS is a meaningless mode, why would anyone who is in the 5% grind in continuously, mindlessly, with nothing to show for it? Even top level streamers don't do that atm. The rank badge means a lot more than some supposed 1000 season wins. If it were random lobbies all this sweat falls away and it gets easier as you get better, as it should be, assuming you can get better than the average, which is not hard. You, respectfully, wanna keep harping on the fact that "people aren't that good" but fail to realize new players join every day and just like you will undoubtedly get better at the game as time goes on, but suck early on - there will always be someone better and always someone worse. ATM it's only, fight your mirror image or leave - a tough fight. Just think for a moment. The better you get, the better "it" gets with the current system, it's pointless and plays right into "their" pockets because they will keep exploiting it no matter what. For someone that's been doing this for 20 years, do you not notice a difference in sweat in then vs now? I do. And so does many others.
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