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I respectfully disagree with the math. Top 5% players will, statistically speaking, show up in virtually every match, and probably as a three stack. The two squads of diamond-level players might give them some kind of run for their money, but we still know who wins those engagements all other things being equal. And the other seventeen squads will get kills here and there. As if kills matter in this game. Their win-rates will drop to virtually nothing unless they're lucky enough to get a match without high-level players. I think you make a big mistake if you think that the average low-to-mid-level player is happy as long as they get a kill or two.
"Also, the top % players would not waste time on pubs...they would naturally gravitate towards ranked anyway" "noob stomping is boring as hell"
Uh, what? You tell them that you're taking away sbmm and you think they won't flood unranked matches just so they can shoot the fish in the barrel? I'm pretty sure that some of them would probably never leave pubs. Honestly, once you've got whatever pretty badge they give you, what's the incentive to grind ranked, and then grind it again, and again and again and again? Especially when easy pickins await you elsewhere? I think you might be giving people way too much credit for good sportsmanship. And over-estimating their boredom threshold.
- reconzero3 years agoSeasoned Ace@Unitee01
I was wrong if I gave the impression that I believe ALL 5%ers want to slaughter new players for fun at all times. I'm sure some don't ever, and others only want to some times. I also think you live in a world of very competitive people, are surrounded by them, play with them, possibly watch them stream a lot. Competitive people have a very difficult time imagining what else could motivate a player besides a predator badge, a cool dive trail, a 4k/20. I'm not trying to suggest that competitive people are actually a minority. I'm sure they're not. I guess what I am trying to say is that they live in a competitive bubble where badges and grinding and improvement play an out-sized role in their world view. Maybe even ARE their world view in its entirety.
"PUBS is a meaningless mode, why would anyone who is in the 5% grind in continuously, mindlessly, with nothing to show for it?"
Because for some players gameplay is its own reward. I swear I'm not making this up.
"No, the best players are grinding Trials of Osiris to get the reward."
I'm not trying to be patronizing here, but the above is depressing to me. A reward is a check. And for those good enough to earn one through gameplay, my hat is off to you. The rest of us have to decide if it's a game or a job. You know where I stand.
"If it were random lobbies all this sweat falls away and it gets easier as you get better, as it should be, assuming you can get better than the average, which is not hard."
Theat statement contains leaps of logic that I just can't make with you.
"For someone that's been doing this for 20 years, do you not notice a difference in sweat in then vs now?"
Please expand on this. - 3 years ago@reconzero "PUBS is a meaningless mode, why would anyone who is in the 5% grind in continuously, mindlessly, with nothing to show for it?"
Because for some players gameplay is its own reward. I swear I'm not making this up.
- Bro, look at top players. No one is making this into some philosophy. Easy = boring. You should know this. Even I, who is far from pro, find this practice pointless beyond 2 games.
"No, the best players are grinding Trials of Osiris to get the reward."
I'm not trying to be patronizing here, but the above is depressing to me. A reward is a check. And for those good enough to earn one through gameplay, my hat is off to you. The rest of us have to decide if it's a game or a job. You know where I stand.
Bro, why? Why is everything depressing or some other sort of negative with you? It is a reward for the best players, that is all. If that is not you then be without it, peacefully? You want that reward? play said mode, and be prepared to suck at it because the best players want it, the reward is wort it tho. My goodness. Bro. It is a video game, what more do you want?
"If it were random lobbies all this sweat falls away and it gets easier as you get better, as it should be, assuming you can get better than the average, which is not hard."
Theat statement contains leaps of logic that I just can't make with you.
Well sure, you don't have to agree. But my question is why? PVP games have been the sweatiest they have been since, if we take COD for example, since 2017, where lobbies were ping based instead of "skill". Why is "skill" suddenly an issue when it never was? And why on earth would an intelligent person like yourself defend such a manipulative act?
"For someone that's been doing this for 20 years, do you not notice a difference in sweat in then vs now?"
Please expand on this.
Are the games harder is what I am asking? To me, and others, yes. They are noticeably more sweaty, and needlessly so. What purpose does this even serve? You are asking for your sbmm "fairness" and getting it, but no one is happy with it either. It is impossible to balance, so why bother? Let it be random like it was in the past, and let games be better because of the better ping that if gave you. - reconzero3 years agoSeasoned Ace
@Unitee01
"Why is everything depressing or some other sort of negative with you?"
My friend, I am the original Captain Sunshine. I think you're confusing me with someone else.
On the subject of rewards in video games I feel like we have a lot more to hash out, but I'm not sure I fully understand where you were going with what you said on the subject. It sounded as if you were suggesting that rewards are for people who earn them on a level playing field and the people who didn't earn them need to buck up and get better. If I misunderstood then I stand open to correction. But if not, then I have to say I'm quite happy to have video games NOT be life in microcosm where the term "rat race" is the definition of existence. I already have a life, and a job, and Apex is where I come to sort of get away from some of that. I'm not saying hard work shouldn't be rewarded. I love that this game gives out 4k badges and 20 bomb badges and pretty dive trails. I will never have any of those things and I genuinely appreciate it when people earn those things (legitmately) and are proud of the accomplishment. I'm only trying to suggest that there are other accomplishments to be taken out of the game besides the baubles of hard core competition. I could go on for hours about the psychology of rankings and rank ladders and whether they provide any of the different forms of utility that people think they offer, but just because I question their purpose doesn't mean that I begrudge people their right to climb if that's what they want to do.
AND the final circle-back to sbmm: Having random matchmaking would definitely be one way to "reward" higher skill players, but it's hardly the only possible way. But I think the developer already knows that a reward is one thing, but a reward for one player at the expense of another is something entirely different. Respawn already knows from experience what happens when they loosen sbmm, and what happens is NOT an expanding population with players reporting high levels of satisfaction. How can we square that experience with what you're asking for? - 3 years ago@reconzero LOL you had me thinking that anything you can't attain is "garbage, and for the filthy sweats". I'm clearly wrong, based on your latest post, at least 🙂.
No the reward in Destiny is for everyone willing to take part, but it is the sweatiest mode in the game, which makes sense. No point to grind the same pvp mode and stomp the world for no reward if that is a thing is what I'm sayin. No one would watch those vids just for the sake of seeing it....so no point in doing it, for eg.
Bro, you legit had me worried that you thought people with high badges were "only for xyz" people. You pretty much said that much regarding ranked, which is pretty much the same thing...but ok. I'll leave it there.
but a reward for one player at the expense of another is something entirely different
- This is what is already happening so Jimmy, who plays Mario party, can be accommodated lol. I've never seen a shooter where people can adjust as easily as this one....and complain about it. It usually takes years to get good at this genre......
Ok, but since when was the goal "expansion"? I thought games were about having fun? This model is not it. And like I said, previous games weren't reliant on it and didn't promote it either - there were options and people played because the game was good not in spite of it being good.
I'm not asking for anything beside fairness - even if that means me losing more. At least it would be fair since it's random. - Wolferato3 years agoNew Ace
EA TOS:
6. Rules of Conduct
- Use or distribute unauthorized software programs or tools (such as "auto", "macro", hack or cheat software), or use exploits, bugs or problems in an EA Service to gain unfair advantage.
- Engage or assist in cheating or other anticompetitive behavior (such as boosting, collusion, and match or matchmaking manipulation).
Apex MM:
- 3 years ago
@WolferatoYep, pretty much sums it up. It's only cheating if they didn't do it or if the upper hand didn't come from them directly. This is 100000% cheating by definition as your team didn't stand a chance and it was intentional. Such a lame society we live in. Brain dead.
- r1ggedgame3 years agoSeasoned Ace@Wolferato exactly, Respawn and EA breaking their own TOS
"- Engage or assist in cheating or other anticompetitive behavior (such as boosting, collusion, and match or matchmaking manipulation)."
Respawn is the biggest Manipulator in MM, also assists in Cheating ... so that Term is kinda null and void i guess - r1ggedgame3 years agoSeasoned Ace
@Unitee01 those are exactly the things that make me say : Samy Ducs Blogpost about the Matchmaking is a phony lie.
Does in no way resemble what he told about the Matchmaking in place.
In which bucket theory of his fits this example ? 1+1+1 = 10+10+3 ? - HappyHourSumwur3 years agoSeasoned Ace
That's a lot of hours. It really only takes me one session of pubs to know how broken MM is, but that is just impressions and not quantified.
When you get into runs of 8 - 10 games of getting absolutely obliterated repeatedly and MM does absolutely nothing about it, you know it is completely broken.
- reconzero3 years agoSeasoned Ace
- Wolferato3 years agoNew Ace
You've noticed that, huh? Lol. You should interpret my post as a meme. I took that image from Google images. Nevertheless, the point is still valid.
On a side note, I myself experienced a squad with two Wraiths once. Guess the outcome.
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