This event is rough. It did nothing but encourage bloodhounds to drop solo when they could of just clicked no fill. It also at times forces you to run across the map just for an update. We went from ...
Just another proof how unserious the game designers on Respawn are. They try to make this game a RPG hero adventure instead of improving on what made this game great and stood out from the competitors at release, i.e fast paced skill based FPS shooter. Just look at the graphic design at the release compared to now. Back then, the environment was clean; no random obstructions or noises. Now, the map is filled with random gas clouds, mist, fog and random "ambiance sound" and loud noises from constructions like at the new area Climatizer etc.
You see top pro players say the same thing over and over; they invite the best players from the pro scene to test new stuff and come with feedback but then go in the very opposite direction at the release. Soon we will have quest giving NPCs and PVE AI elements in the game.
EDIT:
Btw, I just came out of a game with a Bloodhound that did exactly that, i.e forced us to land in Skyhook and then ran away solo to do his stupid quest.. But what left my mind totally baffled over Respawns designers stupidity was that I at every stage of his quest had to listen to his monologues during its duration of a good 15-20 second each.. RIGHT IN THE MIDDLE OF A FIGHT... wtf. It even blocked my pings!!!
And to rub salt in the wound, he was a total noob, AS USUAL, forcing me to carry him in EVERY SINGLE FIGHT AS USUAL, just so he could run up to every guy I pretty much killed solo and loot him AS USUAL... (sry for getting of topic but I just felt the need to vent =)
EDIT2
And my game after that..............
About Apex Legends Feedback
Give feedback about the Legends, maps, weapons, loot and more in the Apex Legends community forums.33,618 PostsLatest Activity: 57 minutes ago