Forum Discussion
PC player here and I agree on many points with couple exceptions..=)
- Ring damage is great! It is way better than before. You are unable to hang outside the ring and it's no longer a tactic what you can use for advantage.
- Ranked points is not that bad. If you are good player (and if you are lucky to have good friends/good players to play with) you will rise in ranks. That is 100% sure thing. My estimate is that most of the players who solo que will end up on gold/platinum and if you want to go diamond/predator then you definitely need to have premade team and you have to be good player overall.
Why there is so much anger and frustration concerning the rank system? I think it's because players feel they are having greater skills what they actually posses. Sure you are starting to get pissed when you are envisioning for diamond or even predator rank but you are stuck in gold. It is only natural to find problems all around but not in our own skills ( not saying I am any better. Still working on with my mindset).
----
Then to complaints. Hope this is somewhat constructive.
EA / Respawn should really make something to their servers and network issues. I don't want to even try to rank up when I get like 5/10 games drop ratio and if I try to play with friends then the error rate is even higher. This is also why I don't buy battle pass since I really can't play the game like I would want to. Don't want to spend money on product that does not compute.
Sound issues are also really really bad. I have tried like all the things that I can find from forums and so forth but still I don't get the sounds working properly. Laggin and missing sounds in every single game. If you ask me the sounds are pretty important in this game.
---
Upgrades / Suggestions
Reconnect feature. even if you drop your banner could be picked up and if you are able to reconnect then you could be revived.
LAN-mode. Would be so nice to play this game with friends in LAN.
- 7 years ago@Littumulkero Thanks for the constructive feedback.
Yeah il admit that the ring damage is bottom of the list in priority, I just still feel the earlier ring damage is too high and that it seems to be way more of a run across the map every game now. I’m all for the later ring damage being high to advance the game pace , but it’s pretty frustrating taking out 2-3 squads at the beginning of the match, then having no time to loot cause of the damage and distance meaning your dead as soon as you bump into anyone else .
But yeah that’s very bottom of the list in priority right now and doesn’t even need attention really.
And sorry but I disagree with the RP distribution as it solely promotes camping and slow gameplay over kills and action. Obviously there’s gonna be a higher skill threshold at higher ranks and solo queing is impossible due to needing communication, but that’s not the issue atall. Just find it incredibly boring playing at such a slow pace with hardly anything happening, getting to the 5th ring and there’s still 11 squads left with 90% of people only sniping. And on top of that my main point was that the queue time for Platinum and presumably above is abysmal.
But yeah your absolutely right , sound fixes and server stability is 100% top priority. Then a lot of other things to follow , but yeah the ring damage and RP system have room for debate as they’re more opinion than anything, the rest is all issues that NEED to be fixed.- 7 years ago
@MassiveVernon the third zone shouldn’t hit for 10-15 damage since it’s still relatively big. I just thought it was crazy haven’t played because I quit after the crashing and unbalance issues, but to die from 3rd zone after fighting a team holding us out, and dying from it is crazy.
- 7 years ago
You definetly have good points there. It can be frustrating to fight on the edge and then have success on multiple fights and then just melt in the closing ring. This could be tweaked for just making the ring damage smaller or perhaps you could add layer to ring? Like so that in the first 10-30meters ring is havign small damage and depending how deep you are the damage is rising..or then your shields would burn down first and then health..dunno what could be the most ideal solution to please the whole player base. 💪
About points contribution. I cant deny fact that your notes how game have changed is spot on. It is way more cautios and players are really tying to survive longer and 3rd party even more in gun fights. Perhaps there could be more revarding early game or kill points? 1,5points per kill and you could have more points if you manage to wipe more than 5 opponents down?
In the end..lets keep positive and talk about these issues and keep up the suport so APEX can have at least good posibility ti grow and evolve into greater game.
- EA_Blueberry7 years ago
Community Manager
Appreciate the honest feedback! Very well written. We know a reconnect feature has been requested since launch due to the connectivity issues, however the team believes their resources are best spent in fixing the server errors (the root cause) which will make a reconnect feature not necessary.
The code:leaf/net/wheel errors are of the highest priority of the team and they are looking for community help on identifying when it happens, specific network details, and other info. It's been mentioned in the Dev Tracker and we have our info gathering post below. Thank you for any assistance you can provide which will ultimately help speed up this fix.
- 7 years ago
2019 and community still have to make 80% of the game ... this world is * sad... this game could have been made with STEAM but n o, it had to be EA...
- 7 years ago
@LittumulkeroI really, really hate the ring damage changes with a passion. I think it needed a change - you shouldn't be able to walk around outside fourth ring freely - but I think it should scale up more instead of just do more period.
I often end up having to run over half the map to get to the ring for the first zone, the first zone shouldn't deal so much damage it's wiping you unless you've got piles of syringes. Unless you're lifeline or have a golden backpack you can only just barely outheal the second zone. Third zone is instant death.
I can't tell you how many times I've been fighting near the edge of the zone to have both my teammates get downed, have me finish the last member of the other squad, then have our squad die because my teammates that have been downed can't heal fast enough to beat the zone and I can't make it the 500m I need to when I'm already down half my hp from the fight.
I don't think you should have to worry SO much about the first and second zone, people are often still getting geared and fights are breaking out, you've got enough to think about without having to ditch your team because the zone's coming and it'll halve your health in seconds.Yes, you can just leave earlier to run to the next zone, but I don't think you should have to worry so much about whether you can make it to the next zone or not. The zone's purpose is to guide all the players together so people fight until only one squad is left and crowned the champion. The zone's purpose isn't to kill stragglers, or be the final boss, therefore I don't think it should be such a huge worry.
As you pointed out, it doing too little isn't good either, you don't want people to just ignore the zone and walk around free like in s1 - but that could be fixed by scaling the zone's damage up in the later rings, while keeping it lower in the earlier rings. That'd let people fight and loot as needed early on while still making them close in on one area for the late game, as needed and intended.
About Apex Legends Feedback
Community Highlights
Recent Discussions
- 6 hours ago
- 8 hours ago
- 15 hours ago