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Yeah il admit that the ring damage is bottom of the list in priority, I just still feel the earlier ring damage is too high and that it seems to be way more of a run across the map every game now. I’m all for the later ring damage being high to advance the game pace , but it’s pretty frustrating taking out 2-3 squads at the beginning of the match, then having no time to loot cause of the damage and distance meaning your dead as soon as you bump into anyone else .
But yeah that’s very bottom of the list in priority right now and doesn’t even need attention really.
And sorry but I disagree with the RP distribution as it solely promotes camping and slow gameplay over kills and action. Obviously there’s gonna be a higher skill threshold at higher ranks and solo queing is impossible due to needing communication, but that’s not the issue atall. Just find it incredibly boring playing at such a slow pace with hardly anything happening, getting to the 5th ring and there’s still 11 squads left with 90% of people only sniping. And on top of that my main point was that the queue time for Platinum and presumably above is abysmal.
But yeah your absolutely right , sound fixes and server stability is 100% top priority. Then a lot of other things to follow , but yeah the ring damage and RP system have room for debate as they’re more opinion than anything, the rest is all issues that NEED to be fixed.
You definetly have good points there. It can be frustrating to fight on the edge and then have success on multiple fights and then just melt in the closing ring. This could be tweaked for just making the ring damage smaller or perhaps you could add layer to ring? Like so that in the first 10-30meters ring is havign small damage and depending how deep you are the damage is rising..or then your shields would burn down first and then health..dunno what could be the most ideal solution to please the whole player base. 💪
About points contribution. I cant deny fact that your notes how game have changed is spot on. It is way more cautios and players are really tying to survive longer and 3rd party even more in gun fights. Perhaps there could be more revarding early game or kill points? 1,5points per kill and you could have more points if you manage to wipe more than 5 opponents down?
In the end..lets keep positive and talk about these issues and keep up the suport so APEX can have at least good posibility ti grow and evolve into greater game.
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