Forum Discussion
You cant shoot whilst doing it, noisy, puts you INTO danger quickly if you use it badly or screw it up.
Octane and wraith are both mobile.
There are difficulties with it and its obvious to anyone when its someone doing it well or badly. Even with its short cooldown is it spammable? Not really. If youre trying to use it to escape or initiate on weak enemies and mess it up - youre screwed.
To me the timing is fine but then Ive been using it so long that its just familiar. Why would making it longer change anything for the better?
- 6 years ago
@Anlbrd I am sorry but Octane and Wraith are no where near Pathfinder. Octane was till the point they removed Bhop healing though.
13-14 sec is way faster then it should be. Even if you grapple into a bad position the only thing you should do is survive for 10 sec, which is not fair for any other char in this game.
So imagine it this way; you can go to the places that no other legends can go. You can travel 200mt with one button, no one can run away with you buy running, you can outrun any other legend in this game and you have that ability shorter then any other legend. Does it sound fair ?
- 6 years ago
@WickXIPathfinder cant bhop heal and bhop healing isnt anything to do with general mobility. Thats a bit if a red herring :S Octane is still very mobile. I allowed for adding to team mobility in what I was saying, which is why I included wraith. Her ultimate is fast charging like pathfinders and gives good personal mobility as well.
Youre right about octane and wraith being different to pathfinder, but then pathfinder doesnt heal by himself or have an invulnerability button and early warning system when someone looks at him. Octane is a weird counterweight to use in this discussion because you literally CAN spam his tactical.
Most of the places pathfinder can get to - anyone can : just not as quickly provided you dont screw up the grapple. If you do screw up your grapple unless the team are at the other end of cascades sniping from a mountain or something - youre caught. In order for this to not be the case for the cascades example it would need a 25-30 second cooldown thus rendering him useless.
None of his abilities or passive provide any kind of combat edge directly other than as an escape/initiate. Mobility is his 1 trick. While someone is grappling they are 100% vulnerable. It isnt like wraiths phase or octanes stim.
Bangalore is more mobile in fights because of her passive.
Im trying to think of specific examples where it is OP where a longer CD would fix anything.
Situations like running away/chasing ad escaping up onto things is where I think youre talking about. Keep in mind though, by doing any of this you either make it 1v3 when you catch a team, or leave it to be 3v2 if you abandon your team.
A fastheal backpack changes this but it does for everyone else.I cant travel 200m with one button and people do escape me/catch me. I cant outrun bullets.
- 6 years ago
TL DR - yeah I think its fair 😛 But if a compelling argument is made againdt it Id change my mind.