Forum Discussion
- 6 years ago
There's no good argument for buffing pathfinder's ability timers. He 100% doesn't need a buff to 10 seconds.
- 6 years ago@Anlbrd I have to agree overall. I don't think changes are necessary.
The reason I say that is if we are talking about legends head to head you could argue Pathfinder is a very good legend and if solo was ever a thing he'd get picked a lot based on his mobility. But what you HAVE to take into consideration is any legend could be classed as OP in certain scenarios which suit that legend which is why Apex is a team game with 3 players and only one of each legend on a team.
For example you could argue Caustic is OP because if you were one on one with him you can't see through his gas yet he can. Similarily Bloodhound can see through walls .
Finally unless it was a substantial increase what difference would a second or to longer make? IMO it's just not worth messing with.
- 6 years ago
@hhnbbfggty66 wrote:
@SethCurryNope, needs a buff to 10 secondsI agree with this, needs buff wraith currently has unlimited phase so path needs unlimited grapple. Just get rid of cooldowns period at this point.
- 6 years ago
Used to be a bloodhound main, went pathfinder in this season - and boy do I feel gimped not playing pathfinder. It´s like playing a different game all together.
Able to ge team high ground in every single fight, has insane mobility (defensive + offensive), compare that to my old bloodhound - yeah im playing pathfinder.
- 6 years ago
The only time Pathfinder's grapple has affected me has been one specific situation. My two teammates were downed and pathfinder flew away leaving both of us low on health. Can't locate him with sight or sound so do I heal, revive or chase? Other than that one situation Pathfinder's tactical is no more than an annoyance to me. As a legend based around mobility gimping it in any way can make the character underpowered.