6 years ago
Ping Based Matchmaking
Theres needs to be Ping Based Matchmaking. Roughly 5% of the players Ive went against have actually been from Britan & Ireland and the other 95% have been from: Spain, Russia, Japan, Sweden, Germany,...
Its a myth that high ping makes enemies movement appear spasmodic on your screen or that its harder to hit them. Believe me Ive done much research on this. Me and two premades just recently spent some time testing different scenarios to try to find a reason for both stuttering enemies and noreg hits. What we did was that we used VPNs to control our pings + other sofware to control our upload and download rate. We tried all possible combinations; all of us had high ping (200 ms), one of us had high ping while the two other had normal (22 ms) or two of us had high ping while the third had normal. We also tried different combinations of upload/download rate on top of this.
We saw that FIGHTING a high ping player doesnt affect the hit reg on him or how his movement appears on your screen at all. Neither does PLAYING with high ping against normally or high ping players affect the hit reg or how enemies movement appears on your screen. The only thing that will happen when playing with high ping is that your damage and hit indicator sound will get registered some time after the actual hit.
I guess this is a result of a client sided hit detection. This doenst explain why you get noregs hits sometimes and why some enemies stutters on your screen but I would guess it has to do with bad servers rather than something client sided. But you are correct that playing with high ping will allow you to land bullets on enemies when he is out of line of sight on his screen and vice versa. This is an advantage in some situations but an disadvantage. So for this reason, I still agree with you that their should be a highest allowed ping to play, or at least ping based matchmaking as you suggested.
You talk the up most amount of balls. I have videos of people lagging hard, shooting round walls, extremely hard to hit etc. Then when I have a look at their profile, they are from a foreign country. Obviously you testing with a VPN on different servers with a high ping is going to give you the advantage and you wouldn't see it.
The difference between you and me is that you assume a hypothesis to be true only because you think its common sense, because you "feel it in your gut" whereas I actually test my hypothesis before I make up my mind. I have also seen players lagging on my screen, and Ive also experienced noregs hits....Doest that mean that immediately can draw the concussion that this happens because that enemy player has high ping? NO...
What you dont seem to realize is that the only reason why we did these tests was because we had the theory, just like you, that it was high ping that caused all these problems, but after we tested it, we came to the conclusion that that wasnt the case.
Like I said, "shooting around corner" (and getting shot around corners) is a thing when playing with high ping due to the client sided hit detection but its NOT harder to hit a player with 200 ping and his movement wont stutter on your screen. That being said, it can ofc be SOMETHING ELSE on the enemy client side that causes this, something that may often be linked to high ping players, like unstable connections or fluctuating ping etc. It can ofc also be a combination of many factors (enemy ping, your ping, lagging server etc) but JUST playing with stable 200 ping wont make a player with 20 ping have a hard time hitting you or affect how your movement appears on his screen. That is all am saying.
And just to be clear, we didnt just play squad with VPN against other squads, we played AGAINST each other, both in the firing range, and also a couple of games when we got into the same server and dropped far away and fought each other with different pings..
@Babbediboopi So basically you teamed online (cheating) to find out something you couldn’t possibly get correct results from... You don’t know what you are talking about I suggest you do some real research pal. I’ve played on teams where one player has high ping and we can see them teleporting, that is because the server doesn’t know where they are... How do you not get this....?
@Babbediboopi What a load of nonsense...
High ping on your end can cause all kinds of issues, and the players on the server might see you teleport as well because the server wont know where you actually are because of the high ping