5 years ago
Players are playing MMORPG
players are just spending most of their time looting items. after looting they just die, idk why loot so much in the first place then jz die like noobs. waste time. i suggest making the map smaller a...
Whenever I play casual, especially with my "4k, 20kill" premade squad, I pretty much grab the first decent weapon I can find and perma W for most of the game, counting that my EVO shield will level up as I fight and my heals and attachments will be looted from other players loot boxes. But in all these "MMORPG" players defense; they are probably doing whatever they can to manage in this game. I understand 100% that a player who knows he is below average rather drop safe and loot most of the game since this is the only way they wont get vaporized as soon as they set foot on the ground. So instead of trying to change your random players playing style to match yours, I think its much easier to simply play with premades who share yours.
@BalladalidilaYou're on point, It was what I did at first, because it was the strategy I learnt that gave me more survival time and top 10/5 and so on.
Still that is frustrating, so now I try to keep it in between, be stuffed enough to put up a fight, even if I am gonna miss bullets and so on, being able to heal, to carry heals/cells in case my mates need these, and so on.
This is still hard, but I guess it's funnier to get in the fights, as long as you can last more time than what you needed to get in the game😉
And playing with like minded players is essential.
I like when having teammates that are at my level (even if sometimes with superior players I feel I achieve better fights by myself too, like their spirits gave me better ideas of how to manage my own fights), and who cooperate well.
Even then, even if you get bad at the first or so encounter, you can still feel good of "having played well", like having prepared, choosing the right stuff for each one and so on.