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This is not a conversation as to whether or not aim assist is a disadvantage. It is clear that it is not. I have posted many clips and shown many clips where it is not "aiming for us."
I play controller on PC, and my favorite interaction goes as such:
I was playing with another PC player in arenas, they picked the L-Star, and said "Man this thing lasers", I replied "Yeah right its got a lot of recoil at range", they replied "Aren't you on K&M", to which I said "No I used controller, I can't use K&M I suck too much. Too many buttons to think about", so CLEARLY there is an advantage in accuracy to using K&M. As well as other advantages. Aim assist in my experiences has typically gotten in the way of things due to having to lead your shots, aim assist wants to keep my target over them, when I am trying to pull in front of them.
All in all - I have been in a million conversations where people try to argue aim assist is "op" when in reality, it is not. It mostly comes down to K&M players being upset there is a player that is good with a controller.
I am no longer going to touch on this topic anymore in this thread, I wish everyone else here do the same.
Back on topic -
This idea of having an aim slow down is turning off "aim assist" as you know it. It doesn't track or anything, it simply adjusts the sensitivity on the fly. Other FPS games have this and I love it (IE, BO, COD, WARZONE, etc)
This change wouldn't give any advantage to the controller user other than a refined sensitivity around the enemy to enable granular adjustments without moving all over the place
Recent Conversation between Snipedown and his Chat:
Chat:
Controller is not better, pcplayers going crazy.
Snipe:
Bro Controller is better, i dont know how people can even argue that anymore...Just because MK can hit Ziplinebounces and hit sick flicks does not make difference to the fact that controller has literel aimbot/aimassist in close to medium range fights that is not even close to fair...i dont care if im a controllerplayer, its not fair. This whole game is balanced arround winning your individual fights
Chat:
Way harder to aim with your sticks than your whole arm
Snipe:
God, dude im not kidding, i know im a controllerplayer but controllerplayers are F. delusional Literrly delusional...
Then he goes on why it is broken, and explains it very well. And he makes the exact arguments MK players bring AKA human reaction times to adjust aim etc wich aimassist doesnt have.
I did put link down to see whole convo, so please when even your godfather, says its unfair then maybe there is something to it...
He is legit the most successful controllerplayer and if anyone of the controllerplayers is somewhat a big name then its him...
So spare me the aimassist is balance crap, its not stop lieing to yourself...
https://www.youtube.com/watch?v=m1I6OPcxJpM
- 4 years ago
@RevMainPls Well its hard to take anyone seriously when they invalidate somebody else's opinion for no reason but the video sounds interesting. Can't wait to watch it later.
Your videos/clips will likely have the same value as the poster above you though.
- 4 years ago
@heme725When the opinion is simply wrong then yes i can invalidate it,watch the clip keep in mind WHO is actually talking there and then we consider how much value his opinion has
I mean i can give ya a nearly endless list of pro´s calling aimassist out for beeing busted, but when Snipedown a competetive Controllerplayer that makes a living with it considers it unfair and broken then yea its time to realize that it actually is.
And he is not just A controllerplayer is he probably the by far most successful one with the biggest name
- CCbathwater4 years agoSeasoned Ace@RevMainPls The same PC guy who was on about the integrity of ALGS being in danger due to cheating console players? 😂 Okay, yeah, when he says jump I ask him how high and kiss his ring. I bet he doesn't have to touch the right stick either, just like Dezignful. 😏
- 4 years ago
It is a bigger advantage up close for sure but if you remove aim assist from a controller completely, then yea, controller would be much harder to aim with than a mouse.
Only solution is no m&k/controller crossplay or remove the auto rotation from aim assist and just leave the slowed sensitivity.
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