Forum Discussion
@reconzero"I don't mean to make this all sound hopeless. But this is all hopeless. "
Anything is possible, just need to think it all through. I do think my scenario can be realized, just need to study behavior until the conclusion is self evident.
I guess its actually super difficult to make such automatized system that wouldnt give false positives. Perhaps less than it would bann teamers but still not secure enough to use in the game. There are so many "what if"s that it would be impossible to cover all angles.
Example: I had a high diamond match where a full team with a Caustic and a Rampart had totally dug in in the small room in the most south-western building in the bottom corner of Thermal station of Worlds edge. It was just before the last round of the match and perhaps 6 teams alive (insane). My team had the rest of the building and we knew that if we pushed them we could either just lose the fight, or win and get 3rded.
As the timer ticked down towards the last round, it became less and less worth to even peak and try to get a knock too. Low on heals and ammo and one of us getting knocked would severely lower our chances for the last fight for the circle. Result = our full two teams just stood beside each other, sometimes quickly peeking but without really shooting for 1.5 rounds. How to prevent the system to flag us for teaming? Would we have to be forced to fight each other to avoid this?
But just out of curiosity: is this really an issue outside master/pred? Why even bother to team in low elo hehe. I think its enough for Respawn to monitor high elo lobbies and ban them manually