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Re: New TTK ZZZZ

@KelRiever I wouldn't say LMG's aren't useful if I can win each game where I double fist a Spitfire and a Devo with the only gun I have to worry about is a Triple Take at range now while using Crypto because free evo by way of EMP is balanced and the only snipers I get shot by are only Triple takes I would say there is a balance issue for sure. I hardly get into fights where anyone isn't using a Triple take paired with a havoc with Turbo charger or a Devo spraying me down the second I move from one cover to the next. Why would anyone take the time to kit out a longbow or a charge rifle when they can pick up a triple take and be set with it for the entire match aside from maybe a mag so they are reloading less. I think the Triple Take in many ways was fine at 1.2 it was finding the damned choke that made me not want to pick one up a PK without a choke fine because it was a shotgun meaning close range TT without a choke might as well be a * PK and couldn't really do its job at sniper ranges.

2 Replies

  • Lower ttk takes less skill to play a game its just facts...  why do people keep disputing the facts, it might be fun to play with lower ttk but this game has a lot of fun ways to be played without playing warzone or cs go


  • @Rocko_CCTV wrote:

    Lower ttk takes less skill to play a game its just facts...  why do people keep disputing the facts, it might be fun to play with lower ttk but this game has a lot of fun ways to be played without playing warzone or cs go


    I agree with you, but not on the point that low TTK may be fun. I don`t see anything fun or skillful in a fights that last less than a seconds. Guess what Dota for example will looks like if it has such low TTK? 

    The fun and skillful part is to outplay your opponent, to show your better than him, not just hidding somewhere and luckily kill him from behind or etc that happen so often with games with low TTK.

    Also in games with low TTK, its pretty much about reaction and its the main "skill", and there is pretty much zero weight put into the dodging/evading aspect, aka the movement/strafing.

    Games with high TTK, its not only reaction, and aiming skills, as well as tracking, keeping on the recoil, but also how well you can evade/dodge/move with the keyboard.


    I get away from Apex, because i didn`t like the direction Devs are going, making it way more noob friendly than it has to be, as well as giving such power creep to the ability.

    I`m playing Quake Champions, and i can without a doubt say that i have 100% pleasure playing this game, unlike with Apex Legends, where a lot of the matches you are feeling incredible frustrated, because of pretty much so many and multiple factors, aka auto-revive b.c., game lagging, trash servers, terrible teammates, or starting handicap with - 1 or even - 2 players. As well as the huge amount of hard and soft cheaters and all kind of macro users, and annoying ability that mess with the kills, like auto-revive.

    While Quake Champions is not that popular, because the whole Quake series is very hard and demanding, i have so many hours and game so far, but i did not see a single cheater yet.

    There is also abilities and different champions in Quake, but the ability is helpful, but not overwhelming like its happening with Apex lately.

    Lowering the TTK + bringing back Devotion pretty much the same as it was as a CP weapon, was just the nail for me.

    Yeah they kinda fix the TTK, but still they make the game totally unbalance with Hemlock being stupidly easy, as well as Prowler, Devotion, Volt and Havoc with non existing recoils, and insane wide range and easy to use and hit your shots - triple take.

    Also pretty much trying to force a camping meta, which is the worst thing possible.

    They also don`t know what their talking and what their doing. The Devs has said that they wanna give a big advantage to a team that get knock, and kinda lower the fight time, yet they give Lifeline the most broken ability - auto revive passive with a shield and no CD, which pretty much makes the game unfair, and take the away the advantage of someone knock a guy and this also take his kill away, and on top of that stretch the fight by a lot, and making third party way worst ....

    So they are talking one thing, but they are doing exactly the opposite.

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