Forum Discussion

Re: PLEASE fix the balance/loot distribution issues I beg you

@ooG0R3oo The problem with perfectly balancing the loot is that it will just turn the game into a giant deathmatch, and not a battle royale.
If a predator can't handle hot dropping, why are they a predator? They could drop somewhere safe and easily loot up.

An apex predator could not be outgunned by a noob with a good weapon. I've once beaten a noob Bloodhound who had an R-99, while I was at about half health and had an alternator. This was a straight up 1v1, and the Bloodhound couldn't aim and didn't hit me.

I'm sure many would like a completely balanced deathmatch version of Apex, but that just isn't what Apex is. Apex is a battle royale.

5 Replies

  • ooG0R3oo's avatar
    ooG0R3oo
    6 years ago

    I understand what you are trying to say/saying but let me make what I state more basic:

    This is not 'really' about the Predator vs. noob it's about balance and I don't care what type of game this is balance is essential/critical to any game whether it's PacMan or Apex Legends! You can't go about making excuses for poor strategic decisions by saying 'it's a Battle Royale'...What exactly is a Battle Royale??? What are the criteria/set rules of 'Battle Royale'??? Yes you get dropped in and you have to fight to survive or well...perish...But this is a game and in 'real life' the concept of 'Battle Royale' will be very much determined on the person and not necessarily on equipment due to state of mind or strong mindedness to kill/survive vs experience in the field of combat and determination to persevere...

    This however is a game and the physical/real-life aspects of you sitting there playing being a Predator or noob has zero resemblance to how you would fare in a REAL LIFE BATTLE ROYALE scenario so that's where the problem comes in with creating a game like this and people suddenly being professionals in the field of game genre pre-requisites...Battle Royale is what exactly??? Why can or can't you do certain things in a Battle Royale??? Who thought up these rules??? WHAT MATTERS IS WHAT WORKS!!!!!!!!!!!!!!!!!!

    If everything about Apex is 'perfect' then can I ask you a very simple question???

    Can a game be released that would be better than Apex in enough ways to make Apex obsolete and 'inferior' to that game??? What would that game do/contain to make it better than Apex???

    What would Apex have to change to make it so good that it goes 'unchallenged'??? What is Apex doing wrong at the current moment/state???

    Now after answering the above questions please come back to me with simple responses like:

    ------"I've once beaten a noob Bloodhound who had an R-99, while I was at about half health and had an alternator"    NOTE you said ONCE...... NOTE an alternator is NOT a P2020 😃 ...... NOTE is was obviously such a rare occurrence to you that you obviously find this 'event' very special :-)

    ------"I'm sure many would like a completely balanced deathmatch version of Apex, but that just isn't what Apex is. Apex is a battle royale."   NOTE what exactly is a Battle Royale??? Who set the criteria???    NOTE "I'm sure many would like a completely balanced deathmatch version of Apex"...So I'm playing this game running around in a storage facilty and I start panicking as I hear footsteps approaching so I take refuge behind a storage crate...I quietly sit in wait, embraced by a slight panicky sweat when I suddenly leap around the corner and open fire downing 2 attackers...IS THIS IN A DEATHMATCH GAME OR A BATTLE ROYALE??? And you can probably guess that I have an answer for whatever reply you give :-p

    Statements like : It's ok for a Battle Royale to be unbalance because it's a Battle Royale is ....... well ....... WHAT??? SERIOUSLY??? IS APEX COMPLETELY WELL BALANCED? Are there aspects of Apex that need to be balanced??? OR slightly bettered???

    THEN WHY ARE YOU MAKING THE STATEMENTS YOU ARE MAKING AFTER READING THE ABOVE??? Or feel free to explain your point in a better way THAN: If you don't like the Battle Royale genre go play CS:GO      😃      😃

  • @ooG0R3oo Basically all battle royales have some kind of rng. (Except spell break, I guess, but that hasn’t come out yet). Apex isn’t going to have perfectly balanced loot, and probably never will, due to the mere existence of care packages.
    Care package weapons are the strongest in the game, (although the Mastiff vs PK is a discussion for another time), and the gold loot that is dropped is also very good.
    This is a looting Battle Royale, not a giant death match. The loot is supposed to be a part of the game. Besides, if you do it right, you can kill someone with better loot if you have better positioning. (It depends though, as you really need to get the drop on them if you have terrible loot.)

    Apex is far from perfect, but it isn’t a terrible game. It definitely needs work, (like all the time), but this isn’t really a part that needs to be fixed.

    As for your example, that could apply to a giant deathmatch or a battle royale. The difference between them is that the deathmatch doesn’t really have loot, and most guns are well-balances, while a battle royale can have bad loot and good loot.

    All in all, Apex is a battle royale, not a deathmatch.
  • Make no mistake whatsoever I love Apex and I would love to see it become the greatest game of all time as it has great aspects, but it needs to take action on quite a few issues making it just well...... unbalanced and unfair..... and ultimately not as much fun/rewarding as it could be.

    Almost everyone ultimately aims to get the 6 or 7 favorite guns.... These give you an advantage over even the tier 2 guns hence the reason of their popularity..... AND I get this as it's a Battle Royale but where does the P2020 and Mozambique fit in this picture??? And why are they EVERYWHERE!!!!!!????? The P2020 and Mozambique being scattered all over the map ultimately (in loot distribution terms) means a LOT less of the loot that actually mean something... And yes I also get that it seems like there's a lot of them about because no one picks them up but what point/purpose do they serve??? 

    Is Gibraltar's size/hitbox disadvantage vs Wraith really fair in any way??? Can you picture this scenario and honestly tell me which one of the 2 Characters would win the most in 100 x 1v1 fights if they were EXACTLY the same size??? Not mentioning a Wraith punch-fighting Gibraltar as is    😃   Imagine that in real life   😃    Then we get back to the point where you say it's a game not real life so it doesn't matter then the obvious response for numerous reasons but the most obvious being : It does because of people's perception of actual reality vs the point (as a whole) in creating characters (of various sizes) and abilities in a game played by well.... REAL people.... assumably 100% ??? obviously excluding the occasional implementation of 'assistive' AI aiming :-p

    What on earth is the point with Bloodhound wearing a full blown gas mask yet come Caustic... Yes it's aesthetics but WHAT??? And WHY has Bloodhound not got some form of resistance at least???

    Why can Johhny be Wraith who- 99% of the time- gets her * in a tight spot (and then puts the whole team at risk) and then bails and leaves everyone else in a bad predicament, using the time it takes for her team mates to get downed to heal, then pops back in and takes the glory via dishing out the final blows and thinking she's the hero?????????????????? In a game where her achievements -in the game- does not benefit you enough -other than maybe a win- to warrant her action??????????? Remembering 99% of the time people play with strangers, so where exactly does a character fit in that uses her teammates as bait/distractions/occupiers???????? Teamplay they say??????

    I can go on but to be honest I know what I say would go unnoticed anyway so who's the idiot in thinking I can try and help make a perfect game 😃  😃  😃

  • Juribg's avatar
    Juribg
    6 years ago
    @Sir_Named nobody says make it equal and lets all have guns and armor. But lets say two squad jump in Slum Lake one goes to the right and the other one goes to the left. Right side have spawn zero armors, three biq, RE-45 and two P2020. Left side team have three blue armors, three havocs and two PK. So by disign you have a serius handycap situation where you only hope the other team is bad at aiming or you run to other zone and jumping on some other team. Therefore balancing the drop will make the calculating the drop like this: spawn atleast one white armor and atleast one S or A tier weapon for the other team to even get a some chance. Same thing goes for Skull town one side 6 PK and one side only attachments not even a weapon spawn. So this is no fight right but you wasted 6-7 min looting nothing and you go to other zone with nothing and you die again. Balancing the drop dont mean lets all have purple armor and PKs it mean at least to give a little bit chance for the team that lands there 10% chance of surviving and not thinking that lost 10 min of there life for looting attachments just to give them to someone that have guns. People play games for fun and sometimes to escape some unlucky situation IRL just to find themself caught in same situation in games. If I wanted to play roulette or slot machine Ill go to casino and play the damn thing and not play some online game for a substitute. I hope you understand this basic logic behind this common sense.
  • Thanks for that reply I find it difficult to get my point through sometimes :-P

    What you state is so true and disturbingly real in Apex that one side of a hotzone like Skull town will have nothing of 'decency' when it relates to a gunfight ie: attachments everywhere but no 'decent' guns (not a mozambique or P2020) and the other side bashes out great armors and pk's and R99 which one side of the argument would say : It's the luck of the draw, but the other side would agree that fair and logical distribution of loot does not involve the above whereas if it was a real -life situation and the above happened match-fixing investigations will definitely be on the boards!

    I understand that it is completely random but it is too unbalanced and hence points to a fault in the main loot distribution mechanic of the game!

    It's like 2 teams playing a game of football and the one team's goal net is half the size of the others? But play goes on and it is seen as fair?????? Some things are ok to be left to chance, I get it, but some things should be fairly balanced as the ratio/chances of successfully (even) engaging in a gun fight slumps dramatically when the presence of only one gun in a 1v1 is the case??? And no I don't class the P2020 and Mozambique as guns they are annoying pests and need to be made extinct!!!!!!!!!

    At the end of the day the true concept of gaming basically is this:

    WE PLAY GAMES BECAUSE WE ENJOY THEM!!!??? GIVE GAMERS WHAT THEY WANT AND GAMERS WILL LOVE YOU FOR IT...... SIMPLE!!!

    And as complex as that statement might be to practice, it boils down to playability, satisfaction and enjoyment.

    If a game is difficult but fair it is ok to fail as that is the drive...to do better. It also then carries a ton of satisfaction winning moreso as long as the mechanics don't interfere/minipulate the playability and overall outcome to the extent that success ratios are vastly increased merely by luck...And winning a (same health) 1v1 against a peacekeeper in a small room tapping a P2020 (standard as usual🙂 is nothing but lucky...Whichever way you look at it (and yes that includes the pk wielder being a noob...you were then well...lucky :-p  This statement obviously has more grounds in ranked where higher tiers consist of...well no noobs, yet the weapon battle mentioned above still takes place due -to nothing but- poor loot mechanics :-p