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Re: Proof that anti-cheat doesnt work

@Midnight9746 Not that speed hacks are impossible, but all of the hack types you just mentioned would be crazy hard NOT to spot due to how they would have to try and interact with the game. A hack that could let your client not take damage/move faster? The server would see the discrepancy in a heartbeat. A hack that aims for you? Muuuuch harder to detect from the server side, as is a hack that lets you see through walls. Those two hacks have been around in all FPS type games since the dawn of time, and they are constantly changing to avoid detection from the anti-cheat programs. In the cases of auto-aim and see through walls, you aren't making your character perform 'impossible' feats from the server's perspective. You're just REALLY good at aiming and REALLY good at hearing/knowing where your enemy is. An impossible (and easily flagged via software) thing is moving 3 steps worth of movement in 2 steps.

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  • Midnight9746's avatar
    Midnight9746
    Hero+
    6 years ago
    @Draknost Hacks just tell the server that something didn't hit because it just goes "I didn't get a hit packet" and moves on. Speed is just like "I'm over here now". There's videos on youtube of people yeeting across the entire map at fast speeds. They're, as you said, easier to spot.

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