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Re: Solo Q experience - Respawn is biggest cause of death

@Balladalidila Sorry for the late reply. You guys had a pretty good back and forth convo between SBMM/stack matching, but I think we all agree the current system is no good. When I was a solo Q Diamond, I would match in games against like #1 + #4 + #20 pred (obviously stacking) which is ridiculous. Once I hit Masters once, it feels like SBMM takes into account your highest level ever achieved because even PUBs is full of 3-stack preds. I could stop playing the game for weeks and come back playing like crap, 1-2 kills at best and losing all 7 games I would play straight, still same level of SBMM. Hell I constantly match in the same lobbies with Pros/streamers and my K/D is only like 2

I can only reference what I know, but Halo had the best MM experience I've seen. If you full stacked, you knew you were in for a higher, 2 min+ MM time, but you would get a competitive experience. Back in H3, game was ranked 1-50 and if you were 50 and it matched fast, you knew you were matching a lobby of 50s, if it took a little longer, 48+, a little more than that, 45+, then 5 mins in would match 42-44+ level players but never lower than that. So you could tell it expanded the range of skill through time, with a limit, and never matching full stacks vs solos. Apex has levels within the same rank so it could do something very similar. It's all about balance between time and fairness, with the BIGGEST thing being the no stacking vs solos issue, like you said you may defend yourself against 1 but you're not going to carry 2 silver teams against a full 3 stack of preds. 

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