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Re: State of Apex - Pros/* and suggestions for devs and balance buffs/nerfs!

Octane is really fun to play but in high ranks he is really overdone. I don't mind him being S tier legend but now he is a tool for almost every single 3rd party. As i wrote, a bit higher cool down for ult, less speed after jump and maybe disable double jump for other legends then Octane. Exclusive ability for Octane, just like Caustic is not affected by other Caustics gas.

For Path, he was ultimate repositioning legend, and every single reason he had been nerfed for, now Horizon can do twice as good which is ridiculous. Problem with Path is not him being weak or useless, problem is they add new legends or buff 'weaker' to be better and now there is no reason to pick up Path over Horizon or Octane. Going with this way of thinking Respawn should now buff Path by adding higher speed and range to his Q or Ult which is stupid but this is what they have been doing with underpowered legends so far. My solution; They should tweak him back a bit and work on overpowered legends to bring them down. Just look how fast paced this game become over the time. It was never like this in the beginning.

About Wraith - Portal adjustment would be nice addition to her kit, or at least keep her distance and add my idea of extending it range for 25m in cost of her health - like she is hurting herself to keep her power a bit longer. It would nicely tweak her kit and add one more thing to think about for Wraith mains. About hitboxes, it is really bad, i main Wraith and i can see how i get twice headshots as i used to, also i beam a lot of other wraiths with single clip, no problem. There is no chance to use Q on her in fight now.

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