Recoil in general, do we need it at all?
Why all those games have recoil patterns at all? To simulate a gun, to not be as easy to control it. For games to not become boring fast, I really don't know exactly.
I can remember a time where there wasn't any recoil, or at least just a vertical one. Bullet drop yes but not some silly patterns (to simulate something), or recoil at all.
Nowadays I am just asking myself, where is the point, if you can use Aim Assist, cheats, or hardware against it?
I mean having it, makes the game harder for the majority and you also have a kind of handicap, cause you always have not only to fight against your foes, but also against the recoil, in comparison to players with cheats and Aim Assists.
So taking it out, would just make equal chances for everyone. Well at least fairer chances imho.
Because, I for example, I am not going to find and try any cheat codes, buy new hardware for this kind of purpose.
Man, I just wanna come home, install a game and play some hours. Don't wanna study it from 0-100% and get a Dr. Title for it.