@Piabetic yeah but the thing is.. those that dont have that ability for one have a defensive/supportativce ability/abilities which the dont have to pay for.
Also the jump pad is in no way really helpful when trying to escape a close range fight as enemies will just follow you on it. Pretty sure you see plenty because he's just the most "fun" as he's fast and easy to learn.
At the end of the day I think something between the current and old state would be better as the infinitve stim doesnt help octane players that much with the amount of health you have to pay for it - which in many cases leads to your death when stimming more than once.
And also it's even more annoying for players who try to follow octanes at the same time so I dont see where the nerf really was that much of a good descision imo.