Forum Discussion
We need one of the following:
1) Option to opt out of cross play
2) AA to be disabled while in PC lobbies
3) Strikepacks, xim, cronus, etc. actually getting detected and it becomes a bannable offense
All of my provision matches had "rollers" abusing the AA by using strikepacks and other gimmicks, and honestly it shouldn't be allowed at all. Fortnite and other games already made these kinds of changes, and they even ban these kinds of players. Respawn also "updated" the anti-cheat, but I still see a lot of PC players cheating, so as far as I'm aware of, the change was either nothing or not much.
What I wanna know is how separating controller and M+K in pro competition would affect the game. What would the majority of the pros say? I honestly think that many players, who really are a M+K player but strategically switched to controller because of AAs OPness like Imperialhall, would choose to play in the M+K competition branch and the controller branch would be viewed as competitively inferior which would make even more switch to M+K. I know that the US has a stronger controller tradition than the rest of the world but IMO, M+K is objectively viewed as the most serious way to compete in FPS on PC. The biggest FPS games throughout pro gaming history has been on M+K, like Doom, Quake, Quake3, Unreal, CS, CSGO, Overwatch, Valorant etc etc
And how would it affect the causal scene? I definitely think that M+K players have enough players to support ranked lobbies and if they update console to a higher FPS, then I see no unfairness in cross playing PC controllers with console controllers.
- DeepBeats2 years agoSeasoned Adventurer@Balladalidila I can only agree. The increasing numbers in controller players on PC have taken place in these recent years so if given an input base matchmaking people would tend to go back to MnK. But i doubt Respawn would do anything of the sort
About Apex Legends Feedback
Community Highlights
Recent Discussions
- 2 days ago
- 2 days ago
- 2 days ago
- 3 days ago
- 3 days ago